Reputation: 21
I am attempting to make a program that allows for communication between two or more clients. I grabbed most of the source from a site, however I could not find out how to make the two clients actually display what the other client said. Since they run in their own thread I think the server is only giving the text back to the sender's thread only, instead of giving it to everyone connected.
package Server;
import java.net.*;
import java.util.*;
import java.io.*;
import javax.swing.*;
import java.awt.*;
public class Server extends JFrame
{
//A JTextArea to hold the information received from clients
JTextArea chatBox = new JTextArea();
public static void main(String[] args)
{
new Server();
}
public Server()
{
//We need to set up a layout for our window
setLayout(new BorderLayout());
//Only display text, do not allow editing
chatBox.setEditable(false);
//Add our chatbox in the center with scrolling abilities
add(new JScrollPane(chatBox), BorderLayout.CENTER);
setTitle("Chat Server");
setSize(550,400);
//If the user closes then exit out
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
//Show the frame
setVisible(true);
//We need a try-catch because lots of errors can be thrown
try {
ServerSocket sSocket = new ServerSocket(8123);
chatBox.append("Server started at: " + new Date()+"\n");
//Loop that runs server functions
while(true) {
//Wait for a client to connect
Socket socket = sSocket.accept();
int Port = socket.getPort();
InetAddress IP = socket.getInetAddress();
System.out.println("INFO: Incoming connection from: "+IP+":"+Port);
chatBox.append("INFO: Incoming connection from: "+IP+":"+Port+"\n");
//Create a new custom thread to handle the connection
ClientThread cT = new ClientThread(socket);
//Start the thread!
new Thread(cT).start();
}
} catch(IOException exception) {
System.out.println("Error: " + exception);
}
}
//Here we create the ClientThread inner class and have it implement Runnable
//This means that it can be used as a thread
class ClientThread implements Runnable
{
Socket threadSocket;
//This constructor will be passed the socket
public ClientThread(Socket socket)
{
//Here we set the socket to a local variable so we can use it later
threadSocket = socket;
}
public void run()
{
//All this should look familiar
try {
//Create the streams
PrintWriter output = new PrintWriter(threadSocket.getOutputStream(), true);
BufferedReader input = new BufferedReader(new InputStreamReader(threadSocket.getInputStream()));
//Tell the client that he/she has connected
output.println("You have connected at: " + new Date());
chatBox.append("Client connected\n");
//This will wait until a line of text has been sent
String chatInput = input.readLine();
//Add the chat to the text box
chatBox.append(chatInput+"\n");
System.out.println(chatInput);
output.println(chatInput);
} catch(IOException exception) {
System.out.println("ERROR: " + exception);
chatBox.append("ERROR: "+exception);
}
}
}
}
Upvotes: 1
Views: 752
Reputation: 97
You maybe looking for a pub/sub scenario in which a single message from the server will be propagated to all the subscribers. Try using JMS. You can find more details here PointToPoint vs Publish/subscribe model in JMS?
Upvotes: 1