Reputation: 77
I have recently wanted to build a dll plugin for a program. Problem is, the program is 32bit, but by default my Visual Studio 2012's C++ compiler creates 64bit binaries, and I don't know how to change it - I've found the Configuration Manager and tried to create a new platform but there's only x64 as an option.
Am I trying to set the target architecture in the wrong place or what? Is there an update or something I can download so that I can create my dll? Is there a compiler switch that I can set somewhere?
Hope this screen helps:
Upvotes: 4
Views: 30770
Reputation: 31
To build for 32 bit architecture, you have to open project properties window, and then Linker options.
Set the value of Target Machine option to MachineX86.
Upvotes: 3
Reputation: 18411
You can use Dependency Walker to check if DLL is 32-bit or 64-bit.
You also didn't mention if /clr
option is used with this DLL or not. With /CLR
, managed binary is produced. Though this option wouldn't alter bit-ness of the binary, you can just check if this is the case.
Upvotes: 2