Reputation: 351
I have a problem when using OpenGL Loader Generator, which when I try to compile my code, it doesn't work. It throws an error saying undefined reference to any opengl function I use, such as gl::BindBuffer, gl::GenBuffers, etc. I'm using pointer_cpp/func_cpp style.
My simple code that I'm using is
#include "gl_core_3_3.hpp"
#include <GL/glfw.h>
int main(int argc, char *argv[]) {
glfwInit();
glfwOpenWindow(1024, 768, 0, 0, 0, 0, 0, 0, GLFW_WINDOW);
gl::exts::LoadTest didLoad = gl::sys::LoadFunctions();
if(!didLoad) {
glfwTerminate();
return 1;
}
return 0;
}
When I compile that, it says undefined reference to gl::sys::LoadFunctions too. The command I'm using to compile is
g++ main.cpp -lglfw -lGL -lGLU
I'm on Arch Linux and using Vim with clang as my IDE.
Upvotes: 1
Views: 955
Reputation: 473322
g++ main.cpp -lglfw -lGL -lGLU
I don't see where you're including the generated source file. It's not a header-only loading system. It doesn't generate a library, but it does generate source code, which must be compiled.
Upvotes: 1