Reputation: 3299
Is there any alternative to achieving serialising and deserialising of objects in Xamarin.iOS (Monotouch) using protobuf-net other than this method:
Reading around some people claim they have managed it (without giving evidence), but my understanding is that [iOS JIT==NO] so does not quite make sense.
If the only possible solution is to fully AOT all relevant classes what might a suitable pre/post-build event command line be to perform this AOT for any relevant assemblies automatically?
Upvotes: 1
Views: 2149
Reputation: 5536
I got protobuf-net 2 working on Xamarin-iOS by using the netstandard1.0 dll. You can get this dll by extracting the nuget package. No changes were needed.
Upvotes: 0
Reputation: 1063358
I've heard a good number of people have success via that route, but I too can't give documented evidence.
That method is a bit out of date - I've simplified a few steps; there is a standalone pre-compile tool that should work:
run
precompile "SomePath/YourDto.dll" -t:MySerializer -o:MySerializer.dll
(maybe with a mono
before that to get mono to host the exe)
this should resolve the framework and compile a MySerializer.dll
that you can reference, which involves zero JIT (MySerializer.dll
will reference your dto dll and the version of protobuf-net that your dto dll referenced)
new MySerializer().Serialize(...)
I'll be happy to offer guidance, but currently I am mac-less, so I can't check right now. If you get any problems let me know. If it can't resolve the framework, you can add -f:{path to the framework assemblies}
to give it a clue.
Upvotes: 4