Reputation: 15
When I debug my program, it outputs a random stream of characters when outputting the asterisked line.
int main ()
{
string inputPuzzle;
cout << "Enter a word or set of words: ";
getline(cin, inputPuzzle);
char* puzzle = new char[inputPuzzle.size()+1];
memcpy(puzzle, inputPuzzle.c_str(), inputPuzzle.size()+1);
puzzle[inputPuzzle.size()+1] = '';
int strikes = 0;
char userInput;
char* userSoln = new char[inputPuzzle.size()];
for (int i = 0; i < inputPuzzle.size(); i++)
{
userSoln[i] = '-';
if (puzzle[i] == ' ')
{
userSoln[i] = ' ';
}
}
bool solved = false;
int numberOfLetters;
for (;;)
{
numberOfLetters = 0;
cin >> userInput;
for (int i = 0; i < inputPuzzle.size(); i++)
{
if (userInput == puzzle[i])
{
numberOfLetters++;
userSoln[i] = puzzle[i];
}
}
if (numberOfLetters == 0)
{
cout << "There are no " << userInput << "'s\n" ;
strikes++;
}
else
{
cout << "There are " << numberOfLetters << " " << userInput << "'s\n";
}
if (userSoln == puzzle)
{
break;
}
if (strikes == 10)
{
break;
}
**cout << "PUZZLE: " << userSoln << "\n";**
cout << "NUMBER OF STRIKES: " << strikes << "\n";
}
if (strikes == 10)
{
cout << "Sorry, but you lost. The puzzle was: " << puzzle;
}
else
{
cout << "Congratulations, you've solved the puzzle!!! YOU WIN!!!!!";
}
}
I've tried clearing cin buffers, but nothing doing. I have all the necessary include files (string and iostream) too, so that isn't the issue, and i have the namespace std above the main method.
Upvotes: 0
Views: 179
Reputation: 63912
This isn't a valid character constant.
puzzle[inputPuzzle.size()+1] = '';
If you intended a terminating character, it should be
puzzle[inputPuzzle.size()+1] = '\0';
or just
puzzle[inputPuzzle.size()+1] = 0;
or you could replace both these lines
memcpy(puzzle, inputPuzzle.c_str(), inputPuzzle.size()+1);
puzzle[inputPuzzle.size()+1] = '';
with strcpy
strcpy(puzzle, inputPuzzle.c_str());
Edit:
You also need to put a terminating character at the end of userSoln
before printing it.
userSoln[ inputPuzzle.size() ] = '\0';
Upvotes: 0
Reputation: 176
puzzle[inputPuzzle.size()+1] = '';
should be
puzzle[inputPuzzle.size()+1] = '\0';
you were trying to add the null terminator to the end of the string to signify the end, but '' is not quite it.
Upvotes: 0