Reputation: 912
I need to change the state of a Button
from DISABLED
to NORMAL
when some event occurs.
The button is currently created in the DISABLED state using the following code:
self.x = Button(self.dialog, text="Download", state=DISABLED,
command=self.download).pack(side=LEFT)
How can I change the state to NORMAL
?
Upvotes: 42
Views: 167398
Reputation: 1
This is what worked for me. I am not sure why the syntax is different, But it was extremely frustrating trying every combination of activate, inactive, deactivated, disabled, etc. In lower case upper case in quotes out of quotes in brackets out of brackets etc. Well, here's the winning combination for me, for some reason.. different than everyone else?
import tkinter
class App(object):
def __init__(self):
self.tree = None
self._setup_widgets()
def _setup_widgets(self):
butts = tkinter.Button(text = "add line", state="disabled")
butts.grid()
def main():
root = tkinter.Tk()
app = App()
root.mainloop()
if __name__ == "__main__":
main()
Upvotes: 0
Reputation: 141
I think a quick way to change the options of a widget is using the configure
method.
In your case, it would look like this:
self.x.configure(state=NORMAL)
Upvotes: 8
Reputation: 3555
You simply have to set the state
of the your button self.x
to normal
:
self.x['state'] = 'normal'
or
self.x.config(state="normal")
This code would go in the callback for the event that will cause the Button to be enabled.
Also, the right code should be:
self.x = Button(self.dialog, text="Download", state=DISABLED, command=self.download)
self.x.pack(side=LEFT)
The method pack
in Button(...).pack()
returns None
, and you are assigning it to self.x
. You actually want to assign the return value of Button(...)
to self.x
, and then, in the following line, use self.x.pack()
.
Upvotes: 77