Reputation: 1042
You can see my database helper class below. I use prepopulated sqlite database imported in assets folder. Whenever I add a table to my existing database, I get no such table error if my app is already installed on my phone. I guess my onUpgrade() method is now so good. It works, don't get me wrong, when I change some data to existing tables, I increase db version and it gets updated. But if I add a table I get error.
public class DataBaseHelper extends SQLiteOpenHelper
{
private static String TAG = "DataBaseHelper"; // Tag just for the LogCat window
//destination path (location) of our database on device
private static String DB_PATH = "/data/data/rs.androidaplikacije.themostcompleteiqtest/databases/";
private static String DB_NAME ="pitanja.sqlite";// Database name
private static SQLiteDatabase mDataBase;
private final Context mContext;
private static final int DATABASE_VERSION = 3;
public DataBaseHelper(Context mojContext)
{
super(mojContext, DB_NAME, null, 3);// 1 it's Database Version
DB_PATH = mojContext.getApplicationInfo().dataDir + "/databases/";
this.mContext = mojContext;
}
public void createDataBase() throws IOException
{
//If database not exists copy it from the assets
this.getReadableDatabase();
this.close();
try
{
//Copy the database from assests
copyDataBase();
Log.e(TAG, "createDatabase database created");
}
catch (IOException mIOException)
{
throw new Error("ErrorCopyingDataBase");
}
}
/**
* Check if the database already exist to avoid re-copying the file each time you open the application.
* @return true if it exists, false if it doesn't
*/
public boolean checkDataBase(){
SQLiteDatabase checkDB = null;
try{
String myPath = DB_PATH + DB_NAME;
checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY);
}catch(SQLiteException e){
//database does't exist yet.
}
if(checkDB != null){
checkDB.close();
}
return checkDB != null ? true : false;
}
/*Check that the database exists here: /data/data/your package/databases/Da Name
private boolean checkDataBase()
{
File dbFile = new File(DB_PATH + DB_NAME);
//Log.v("dbFile", dbFile + " "+ dbFile.exists());
return dbFile.exists();
}
*/
//Copy the database from assets
private void copyDataBase() throws IOException
{
InputStream mInput = mContext.getAssets().open(DB_NAME);
String outFileName = DB_PATH + DB_NAME;
OutputStream mOutput = new FileOutputStream(outFileName);
byte[] mBuffer = new byte[1024];
int mLength;
while ((mLength = mInput.read(mBuffer))>0)
{
mOutput.write(mBuffer, 0, mLength);
}
mOutput.flush();
mOutput.close();
mInput.close();
}
//Open the database, so we can query it
public boolean openDataBase() throws SQLException
{
String mPath = DB_PATH + DB_NAME;
//Log.v("mPath", mPath);
mDataBase = SQLiteDatabase.openDatabase(mPath, null, SQLiteDatabase.CREATE_IF_NECESSARY);
//mDataBase = SQLiteDatabase.openDatabase(mPath, null, SQLiteDatabase.NO_LOCALIZED_COLLATORS);
return mDataBase != null;
}
@Override
public void close()
{
if(mDataBase != null)
mDataBase.close();
super.close();
}
@Override
public void onCreate(SQLiteDatabase arg0) {
}
@Override
public void onUpgrade(SQLiteDatabase arg0, int arg1, int arg2) {
try {
// delete existing?
// Copy the db from assests
copyDataBase();
Log.e(TAG, "database updated");
} catch (IOException mIOException) {
Log.e(TAG, mIOException.toString());
try {
throw mIOException;
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}
Upvotes: 0
Views: 90
Reputation: 93668
There's 2 ways to do onUpgrade, depending on your app.
1)Drop all your old tables, then run onCreate. THis basically wipes out all your old data and starts over. Its a good technique if you can regenerate the old data somehow, or just don't care about it.
2)Carefully maintain a diff of your schema between each released version, and write SQL statements to make the proper changes between them- add new tables, alter existing tables to add/remove columns, etc. This is time consuming and fragile, so use this only if you need to keep data between those versions.
Upvotes: 1