Reputation: 1967
I made a small game in win32 c++ that works fine but i have a small problem with some buttons flashing. I'm guessing that it has something to do with the fact that i'm sending WN_PAINT very often.
InvalidateRect(hwnd, NULL, false);
UpdateWindow(hwnd);
I made the buttons with CreateWindow() like this
CreateWindow(TEXT("button"), TEXT(BTN_SAVE), WS_VISIBLE | WS_CHILD,
client.right - offset[1] - 170, client.bottom - offset[3],
80, 25, hwnd, (HMENU)ID_BTN_SAVE, NULL, NULL);
Has anybody had this problem ? Is there any way i can fix it ?
Upvotes: 1
Views: 1092
Reputation: 43311
Add WS_CLIPCHILDREN
style to the parent window.
WS_CLIPCHILDREN
Excludes the area occupied by child windows when drawing occurs within the parent window. This style is used when creating the parent window.
http://msdn.microsoft.com/en-us/library/windows/desktop/ms632600%28v=vs.85%29.aspx
Upvotes: 7