Reputation: 1
I'm trying to create a small tool to count region of interests in a picture.
To get better results, I have to adjust the contrast of the image. When I try to do it by using a Colormatrix-System, I just get the results of the original image instead of the adjusted image.
Here is my Code. First of all I loaded an image by the following way:
Img = Image.FromFile(openFileDialog1.FileName);
newBitmap = new Bitmap(openFileDialog1.FileName);
Afterwards I adjusted Contrast in the following way:
{
domainContrast.Text = trackBar2.Value.ToString();
contrast = 0.04f * trackBar2.Value;
Bitmap bm = new Bitmap(newBitmap.Width, newBitmap.Height);
Graphics g = Graphics.FromImage(bm);
ImageAttributes ia = new ImageAttributes();
ColorMatrix cm = new ColorMatrix(new float[][] {
new float[] {contrast, 0f, 0f, 0f, 0f},
new float[] {0f, contrast, 0f, 0f, 0f},
new float[] {0f, 0f, contrast, 0f, 0f},
new float[] {0f, 0f, 0f, 1f , 0f},
new float[] {0.001f, 0.001f, 0.001f, 0f, 1f}
});
ia.SetColorMatrix(cm);
g.DrawImage(newBitmap, new Rectangle(0, 0, newBitmap.Width, newBitmap.Height), 0, 0, newBitmap.Width, newBitmap.Height, GraphicsUnit.Pixel, ia);
g.Dispose();
ia.Dispose();
pictureBox1.Image = bm;
}
And here is the code for counting the rois:
{
count = 0;
Bitmap nB = new Bitmap(newBitmap.Width, newBitmap.Height);
int lastCol = 1;
//int y =250;
int countStart = 1;
int countEnd = 1;
Here is the code of the routine:
for (int y = 1; y < newBitmap.Height - 1; y++)
{
for (int x = 1; x < newBitmap.Width - 1; x++)
{
Color pixel = newBitmap.GetPixel(x, y);
int colVal = (pixel.R + pixel.G + pixel.B);
if (lastCol == 1) lastCol = (pixel.R + pixel.G + pixel.B);
int diff;
diff = colVal - lastCol;
//if (colVal > lastCol) { diff = colVal - lastCol; } else { diff = lastCol - colVal; }
if (diff > 50)
{
roiCount = true;
countEnd = x;
adjusted.SetPixel(x, y, Color.Red);
lastCol = colVal;
//count++;
}
else if (diff < -50)
{
//roiCount = true;
countStart = x;
adjusted.SetPixel(x, y, Color.Blue);
lastCol = colVal;
}
if (roiCount)
{
for (int i = countStart; i < countEnd; i++)
{
adjusted.SetPixel(i, y, Color.Green);
}
int roiCenter = (countStart + countEnd) / 2;
//int roiYTest = y + 1;
Color roiCenterPixel = newBitmap.GetPixel(roiCenter, y);
int colRoiCenterPixel = roiCenterPixel.R + roiCenterPixel.G + roiCenterPixel.B;
Color PixelRoi = newBitmap.GetPixel(roiCenter, y + 1);
int colRoi = (PixelRoi.R + PixelRoi.G + PixelRoi.B);
int diffRoi = colRoiCenterPixel - colRoi;
if (diffRoi < -50 || diffRoi > 50)
{
count++;
}
roiCount = false;
//count++;
}
}
}
label17.Text = Convert.ToString(count); pictureBox1.Image = nB;
Additionlly, it turns the color of the rois into green. The counting routine works properly, but as I said, uses the original image. How can I "tell" the counting routine to use the adjusted image? How can I write the modifications to the original image?
Thanks for any help.
Timo
Upvotes: 0
Views: 384
Reputation: 56697
Hard to tell - you're not showing us the code for // COUNTING ROUTINE
, so we can't know which bitmap the counting routine is working on. I'd expect that you need to use the contrast-adjusted image as
Bitmap adjusted = (Bitmap)pictureBox1.Image;
and then perform everything you do in // COUNTING ROUTINE
on adjusted
.
After you edited the question it is clear from the code that you're working on newBitmap
(which is the loaded bitmap - the source of your contrast change) instead of the contrast changed bitmap. You should change newBitmap
in all places where you want to use the contract adjusted bitmap to adjusted
, which is declared and set as shown above in my answer.
Upvotes: 1