Reputation: 27
I got some question for SDL_FillRect.
normally the function work like that: SDL_FillRect(screen, &screen->clip_rect, color);
My question is, instead of passing a single color, can I fill up my Rect with multiple color which contain different Red, blue, and green channel of pixel?
Upvotes: 0
Views: 367
Reputation: 8836
How would you go about determining the color pattern? I think the closest you are gonna get is with SDL_BlitSurface
. Pattern a surface and then blit it onto another surface.
http://www.libsdl.org/docs/html/sdlblitsurface.html
Upvotes: 2