Reputation: 2502
Lets say I have the following structure in C
typedef struct
{
int field1;
char field2[16];
} MYSTRUCT;
Now I have a C routine that is called with a pointer to MYSTRUCT and I need to populate the structure, e.g.,
int MyCall(MYSTRUCT *ms)
{
char *hello = "hello world";
int hlen = strlen(hello);
ms->field1 = hlen;
strcpy_s(ms->field2,16,hello);
return(hlen);
}
How would I write MyCall in C#? I have tried this in Visual Studio 2010:
...
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Explicit)]
public struct MYSTRUCT
{
[FieldOffset(0)]
UInt32 field1;
[FieldOffset(4)]
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 16)]
string field2;
}
public int MyProc(ref MYSTRUCT ms)
{
string hello = "hello world";
int hlen = hello.Length;
Marshal.Copy(hello, ms.field2, 0, hlen); // doesn't work
Array.Copy(hello, ms.field2, hlen); // doesn't work
// tried a number of other ways with no luck
// ms.field2 is not a resolved reference
return(hlen);
}
Thanks for any tips on the right way to do this.
Upvotes: 1
Views: 233
Reputation: 17402
Try changing the StructLayout.
[StructLayout(LayoutKind.Sequential, CharSet=CharSet.Unicode)]
public struct MYSTRUCT
{
public UInt32 field1;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 16)]
public string field2;
}
Since, you're passing as a reference, have you tried setting it as:
public int MyProc(ref MYSTRUCT ms)
{
string hello = "hello world";
ms.field2 = hello;
return hello.Length;
}
When using the ref
keyword, you'll call MyProc
like so:
static void Main(string[] args)
{
var s = new MYSTRUCT();
Console.WriteLine(MyProc(ref s)); // you must use "ref" when passing an argument
Console.WriteLine(s.field2);
Console.ReadKey();
}
Upvotes: 3