Reputation: 149
This probably isn't an easy one to answer....
I have 8 text fields on screen which sit in a scrollView. When I select the first field, the keyboard appears and the scrollView shrinks. I can then scroll up and down.
When I select another text field, I can't scroll anymore.
I've checked the scrollView height using textFieldDidBeginEditing
and it definitely grows back up.
I've also registered for all 4 of the keyboard notifications but none of them are triggered during the move to the new text field.
Any pointers would be much appreciated :)
- (void)viewDidLoad
{
[super viewDidLoad];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardWillShow:)
name:UIKeyboardWillShowNotification
object:self.view.window];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardWillHide:)
name:UIKeyboardWillHideNotification
object:self.view.window];
keyboardIsShown = NO;
//Additional Code
}
- (void)viewDidUnload {
[[NSNotificationCenter defaultCenter] removeObserver:self
name:UIKeyboardWillShowNotification
object:nil];
[[NSNotificationCenter defaultCenter] removeObserver:self
name:UIKeyboardWillHideNotification
object:nil];
}
- (void)keyboardWillHide:(NSNotification *)n
{
NSDictionary* userInfo = [n userInfo];
CGSize keyboardSize = [[userInfo objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue].size;
CGRect viewFrame = self.scrollView.frame;
viewFrame.size.height += (keyboardSize.height - self.toolBar.frame.size.height);
[self.scrollView setFrame:viewFrame];
keyboardIsShown = NO;
}
- (void)keyboardWillShow:(NSNotification *)n
{
if (keyboardIsShown) {
return;
}
NSDictionary* userInfo = [n userInfo];
CGSize keyboardSize = [[userInfo objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue].size;
CGRect viewFrame = self.scrollView.frame;
viewFrame.size.height -= (keyboardSize.height - self.toolBar.frame.size.height);
scrollViewHeight = viewFrame.size.height;
[self.scrollView setFrame:viewFrame];
keyboardIsShown = YES;
}
For moving between the text fields:
-(void)textFieldDidBeginEditing:(UITextField *)textField
{
[[self saveButton] setEnabled:YES];
}
-(BOOL)textFieldShouldReturn:(UITextField *)textField
{
if (textField == self.label1) {
[self.label2 becomeFirstResponder];
} else if (textField == self.label2) {
[self.label3 becomeFirstResponder];
} else if (textField == self.label3) {
[self.label4 becomeFirstResponder];
} else if (textField == self.label4) {
[self.label5 becomeFirstResponder];
} else if (textField == self.label5) {
[self.label6 becomeFirstResponder];
} else if (textField == self.label6) {
[self.label7 becomeFirstResponder];
} else if (textField == self.label7) {
[self.label8 becomeFirstResponder];
} else if (textField == self.label8) {
[textField resignFirstResponder];
}
return YES;
}
Upvotes: 2
Views: 312
Reputation: 149
After lots of digging I found the following code, which I've now tweaked and tested:
- (void)viewDidLoad
{
[super viewDidLoad];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardWasShown:)
name:UIKeyboardDidShowNotification
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardWillBeHidden:)
name:UIKeyboardWillHideNotification
object:nil];
keyboardIsShown = NO;
//Additional code
}
- (void)viewDidUnload {
[[NSNotificationCenter defaultCenter] removeObserver:self
name:UIKeyboardDidShowNotification
object:nil];
[[NSNotificationCenter defaultCenter] removeObserver:self
name:UIKeyboardWillHideNotification
object:nil];
}
- (void)keyboardWasShown:(NSNotification*)aNotification
{
NSDictionary* info = [aNotification userInfo];
CGSize kbSize = [[info objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue].size;
UIEdgeInsets contentInsets = UIEdgeInsetsMake(0.0, 0.0, (kbSize.height - self.toolBar.frame.size.height), 0.0);
self.scrollView.contentInset = contentInsets;
self.scrollView.scrollIndicatorInsets = contentInsets;
// If active text field is hidden by keyboard, scroll it so it's visible
// Your application might not need or want this behavior.
CGRect aRect = self.view.frame;
aRect.size.height -= (kbSize.height + (self.toolBar.frame.size.height*2));
if (!CGRectContainsPoint(aRect, activeField.frame.origin) ) {
CGPoint scrollPoint = CGPointMake(0.0, activeField.frame.origin.y-kbSize.height);
[self.scrollView setContentOffset:scrollPoint animated:YES];
}
}
// Called when the UIKeyboardWillHideNotification is sent
- (void)keyboardWillBeHidden:(NSNotification*)aNotification
{
UIEdgeInsets contentInsets = UIEdgeInsetsZero;
self.scrollView.contentInset = contentInsets;
self.scrollView.scrollIndicatorInsets = contentInsets;
}
-(void)textFieldDidBeginEditing:(UITextField *)textField
{
activeField = textField;
}
- (void)textFieldDidEndEditing:(UITextField *)textField
{
activeField = nil;
}
Upvotes: 1
Reputation: 345
In this kind of tasks I'm using BSKeyboardControls
There is good example project and Usage description
Upvotes: 0