Reputation: 1069
I have:
1) NetBeans 7.3 2) Qt by Digia v4.8.4. 3) MinGW compiler.
Could you help me initialize my array? I have failed, unfortunately. I understand that I have to use initializer_list. But what to include into my files and how to organize everything is a mystery to me.
Will you be so kind as to help me?
Figure.h
#include <initializer_list>
class Figure: public QObject{
Q_OBJECT
private:
int shape[4][4][4];
Figure.cpp
Figure:: Figure(){
std::initializer_list<int> init;
auto init = std::initializer_list<int>
(
{
{0, 0, 0, 0},
{0, 1, 1, 0},
{0, 0, 1, 0},
{0, 0, 0, 0}
,
{0, 0, 0, 0},
{0, 0, 1, 0},
{0, 1, 1, 0},
{0, 0, 0, 0}
,
{0, 0, 0, 0},
{0, 1, 0, 0},
{0, 1, 1, 0},
{0, 0, 0, 0}
,
{0, 0, 0, 0},
{0, 1, 1, 0},
{0, 1, 0, 0},
{0, 0, 0, 0}
}
);
Upvotes: 5
Views: 1003
Reputation: 17021
...
private:
int shape[4][4][4] {
{{0, 0, 0, 0},
{0, 1, 1, 0},
{0, 0, 1, 0},
{0, 0, 0, 0}}
,
{{0, 0, 0, 0},
{0, 0, 1, 0},
{0, 1, 1, 0},
{0, 0, 0, 0}}
,
{{0, 0, 0, 0},
{0, 1, 0, 0},
{0, 1, 1, 0},
{0, 0, 0, 0}}
,
{{0, 0, 0, 0},
{0, 1, 1, 0},
{0, 1, 0, 0},
{0, 0, 0, 0}}
};
...
In your particular case, you don't even need to use initalizer_list
explicitly because static array can be initialized in the place of definition, and this is done via the syntax in the example above (requires C++11 compliance).
Initialization of shape
in constructor initialization list is possible too:
...
Figure::Figure(): shape {
{{0, 0, 0, 0},
{0, 1, 1, 0},
{0, 0, 1, 0},
{0, 0, 0, 0}}
,
{{0, 0, 0, 0},
{0, 0, 1, 0},
{0, 1, 1, 0},
{0, 0, 0, 0}}
,
{{0, 0, 0, 0},
{0, 1, 0, 0},
{0, 1, 1, 0},
{0, 0, 0, 0}}
,
{{0, 0, 0, 0},
{0, 1, 1, 0},
{0, 1, 0, 0},
{0, 0, 0, 0}}
} {
...
}
...
NOTE: Pay attention to the fact that you've missed additional parentheses in your try.
Upvotes: 1
Reputation: 126432
You do not need to create an initializer_list
, especially because you would then be trying to assign it it to your array, rather than initialize your array from it - and that would be illegal. Rather, you could initialize your array directly in the constructor's initialization list, as done below:
Figure::Figure()
: shape
{
{
{0, 0, 0, 0},
{0, 1, 1, 0},
{0, 0, 1, 0},
{0, 0, 0, 0}
},
{
{0, 0, 0, 0},
{0, 0, 1, 0},
{0, 1, 1, 0},
{0, 0, 0, 0}
},
{
{0, 0, 0, 0},
{0, 1, 0, 0},
{0, 1, 1, 0},
{0, 0, 0, 0}
},
{
{0, 0, 0, 0},
{0, 1, 1, 0},
{0, 1, 0, 0},
{0, 0, 0, 0}
}
}
{
// Body of the constructor...
};
Notice that in C++11 you could also provide an inline initializer for your array, as done below:
class Figure: public QObject {
Figure();
private:
int shape[4][4][4] {
{
{0, 0, 0, 0},
{0, 1, 1, 0},
{0, 0, 1, 0},
{0, 0, 0, 0}
},
{
{0, 0, 0, 0},
{0, 0, 1, 0},
{0, 1, 1, 0},
{0, 0, 0, 0}
},
{
{0, 0, 0, 0},
{0, 1, 0, 0},
{0, 1, 1, 0},
{0, 0, 0, 0}
},
{
{0, 0, 0, 0},
{0, 1, 1, 0},
{0, 1, 0, 0},
{0, 0, 0, 0}
}
};
};
Figure::Figure() {
// Body of the constructor...
}
Upvotes: 0