Reputation: 1583
I want to compress a byte array with zlib and here is my code :
void CGGCBotDlg::OnBnClickedButtonCompress()
{
// TODO: Add your control notification handler code here
z_const char hello[] = "hello, hello!";
Byte *compr;
uLong comprLen;
int ReturnCode;
uLong Length = (uLong)strlen(hello)+1;
ReturnCode = compress(compr, &comprLen, (const Bytef*)hello, Length);
}
But ReturnCode always returns -2 (Z_STREAM_ERROR)
I took this code directly from zlib example codes (example.c), it works on its own example program and it returns 0 (Z_OK) there but in my program it returns -2
Any help would be appreciated
Upvotes: 0
Views: 2678
Reputation: 2906
You need to allocate the compression buffer and send its size as the first two params, like so:
Byte compr[SomeReasonableSize];
uLong comprLen = sizeof(compr);
...
Upvotes: 3