Reputation: 406
I have a newb question. I have a table view controller that's working fine at first glance. It prints all the rows from my Nsmutabledictionary. When I click on a row, it fires this function as expected without crashing or giving system errors:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard" bundle:[NSBundle mainBundle]];
SCInventoryLeaf *childView = [storyboard instantiateViewControllerWithIdentifier:@"inventoryleaf"];
NSArray *keys = [arrInventory allKeys];
id aKey = [keys objectAtIndex:indexPath.row];
id anObject = [arrInventory objectForKey:aKey];
childView.title = aKey;
childView.price = [anObject objectForKey:@"price"];
[self.navigationController pushViewController:childView animated:YES];
}
But for some reason, my childView is not presenting itself after the onRowClick. I did properly name the identifier in my storyboard.
What could be wrong? Where shoudl i troubleshoot next?
Edit -- I shold also mention that I put some breakpoints in viewDidLoad of SCInventoryLeaf.m, but they never seem to get fired. So I'm guessing the SCInventoryLeaf.m is never used? But I'm pretty sure I eastblished a relationship ebtween my tblviewcontroller and scinventoryleaf....
Upvotes: 1
Views: 246
Reputation: 2255
Put in a breakpoint and check to see that childView
is not equal to nil
. If it is, double-check that "inventoryleaf" is the correct case. Did you spell it "InventoryLeaf"? Cut and paste from your storyboard if needed.
The rest of your code looks fine.
Upvotes: 2