Reputation: 4144
I am trying rotate 180 degree , and move object. But this not works for me . I added it in jsfiddle
var enemy = enemeis[i];
// 45 shows some rotation, I want 180%
var rangle = 45 * Math.PI/180 ;
ctx.save();
ctx.translate( enemy.x, enemy.y );
ctx.rotate( rangle );
ctx.drawImage( enemy.el , enemy.x , enemy.y );
ctx.restore();
enemy.y++;
I want enemy bug rotate 180%, and move top to bottom . I'm really lost here and would appreciate some help.
Upvotes: 0
Views: 149
Reputation: 1582
I fixed it for you: http://jsfiddle.net/nubbel/DVpWL/3/
var enemy = enemeis[i];
var rangle = Math.PI ;
ctx.save();
var offsetX = enemy.x + enemy.el.width/2.0;
var offsetY = enemy.y + enemy.el.height/2.0;
ctx.translate( offsetX, offsetY );
ctx.rotate( rangle );
ctx.translate( -offsetX, -offsetY );
ctx.drawImage( enemy.el , enemy.x , enemy.y );
ctx.restore();
enemy.y++;
Basically, what it does is:
Upvotes: 1