Reputation: 21
Alright so I am making a calculater, and I am getting a stack overflow error, i'm guessing because it's trying to handle to much data.
import java.awt.*;
import javax.swing.*;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class Size extends JPanel implements ActionListener {
double base,size;
int shoesize;
String race;
JButton calc = new JButton("Calculate");
JTextField textsize = new JTextField(20);
public Size() {
//JButton calc;
System.out.println("Started the adding");
calc.addActionListener(this);
textsize.addActionListener(this);
calc.setBounds(135, 200, 120, 40);
textsize.setBounds(15,40,70,20);
add(calc);
add(textsize);
setPreferredSize(new Dimension(400, 300));
setLayout(null);
}
public static void main(String[] args) {
JFrame frame = new JFrame("Size calc");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(new Size());
frame.pack();
frame.setVisible(true);
}
@Override
public void paint(Graphics g){
DrawStats(g);
}
public void DrawStats(Graphics g) {
g.setFont(new Font(null, Font.PLAIN, 12));
g.setColor(Color.red);
g.drawString("Aprrox Size: " + size, 135, 15);
paint(g);
}
public void actionPerformed(ActionEvent e) {
if (e.getSource() == calc) {
try {
String ShoeSize = textsize.getText();
shoesize = Integer.parseInt(ShoeSize);
size = shoesize/2;
} catch (Exception j) {
System.out.println("Nothing inside of the text field");
}
}
}
}
when I comment out paint(g) I no longer get the error:
Exception in thread "AWT-EventQueue-0" java.lang.StackOverflowError
at java.lang.Character.toLowerCase(Unknown Source)
at java.lang.Character.toLowerCase(Unknown Source)
at java.lang.String.toLowerCase(Unknown Source)
at sun.font.SunFontManager.findFont2D(Unknown Source)
at java.awt.Font.getFont2D(Unknown Source)
at java.awt.Font.access$000(Unknown Source)
at java.awt.Font$FontAccessImpl.getFont2D(Unknown Source)
at sun.font.FontUtilities.getFont2D(Unknown Source)
at sun.java2d.SunGraphics2D.checkFontInfo(Unknown Source)
at sun.java2d.SunGraphics2D.getFontInfo(Unknown Source)
at sun.java2d.pipe.GlyphListPipe.drawString(Unknown Source)
at sun.java2d.SunGraphics2D.drawString(Unknown Source)
I want it to update "Aproox size" in real time
Upvotes: 2
Views: 989
Reputation: 159844
There is a cyclic dependency between paint
and DrawStats
— each one calls the other. Don't call paint directly. Rather invoke repaint
. Also override paintComponent
rather than paint
and invoke super.paintComponent(g)
.
Remove the methods paint
and DrawStats
and replace with this
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g));
g.setFont(new Font("SansSerif", Font.PLAIN, 12));
g.setColor(Color.red);
g.drawString("Aprrox Size: " + size, 135, 15);
}
Use a Swing Timer to invoke repaint
if periodic repaints are required.
Aside: Use Java naming conventions when naming method names such as drawStats
.
Upvotes: 5
Reputation: 9609
Ouch... Infinite recursion
@Override
public void paint(Graphics g){
DrawStats(g); // infinite recursion
}
public void DrawStats(Graphics g) {
g.setFont(new Font(null, Font.PLAIN, 12));
g.setColor(Color.red);
g.drawString("Aprrox Size: " + size, 135, 15);
paint(g); // infinite recursion
}
I suppose you see this in your stack trace:
...
at Size.paint
at Size.DrawStats
at Size.paint
at Size.DrawStats
at Size.paint
at Size.DrawStats
(a lot more)...
Remove paint(g);
in DrawStats
Upvotes: 1