Reputation: 129
I want to make a 10x10 grid and put the robot in position (10,1) (bottom left). I want this robot to be able to move forward, turn left/right and to pick up/put objects in a grid. When put in any position, there should be number in a grid which shows how many objects is put in this position, just like this:
..........
...1......
..2.......
....3.....
..........
..........
......9...
.....4....
.........1
..........
We will not see the robot in a grid. I have two classes. Class Robot:
public class Robot {
private Area area;
private Robot rob;
public Robot(Area area){
this.area = area;
rob = new Robot(area);
}
public void Right(){
}
public void Left(){
}
public void Forward(){
}
public void Put(){
}
public void PickUp(){
}
public (?) getPosition(){ // should return robot's position
}
}
Class Area:
private int numberOfObjects;
private Robot robot;
private static final int X = 10;
private static final int Y = 10;
private Object [][] area; // grid
public Area(){ // defines a grid and robot
area = new Area[X][Y];
for(int a=0;a<X;a++){
for(int b=0;b<Y;b++)
area[a][b]=".";
}
numberOfObjects = 0; // grid is initially empty
Area ar = new Area();
robot = new Robot(ar);
}
public void Put(int x,int y){ // put the object to position (x,y)
area[x][y]=numberOfObjects++;
}
public void PickUp(int x,int y){ // pick up the object in position (x,y)
if(area[x][y]!=null){
area[x][y]=numberOfObjects--;
}
}
public void PrintAGrid(){
for(int r=0;r<X;r++){
for(int c=0;c<Y;c++)
System.out.print(area[r][c]+" ");
System.out.println();
}
System.out.println();
}
}
How can I put the robot in position (10,1)? How can I declare and set its orientation (i.e. on the right)? I guess it will be easy to write other methods, so I do not focus on it.
Upvotes: 0
Views: 3437
Reputation: 5506
If someone is interested in a JavaScript version, you can have a look at this repo right here. In general:
left
, up
, right
, down
).left
, right
, move
.With that being said, the algorithm is quite straightforward:
totalScore = 0
Foreach i in input
computeCurrentDirection()
if input != MOVE: continue
totalScore += i
return totalScore
There are several sweet-tricks that someone might do to optimize the functions. Take a look at switchDirection
.
const directionArray = [Directions.RIGHT, Directions.DOWN, Directions.LEFT, Directions.UP];
const switchDirection = (currDirection, command) => {
if (command === Commands.MOVE) {
return currDirection
}
const currDirectionIndex = directionArray.indexOf(currDirection);
if (command === Commands.RIGHT) {
return directionArray[(currDirectionIndex + 1) % 4];
}
return directionArray[((currDirectionIndex - 1) + 4) % 4];
}
Instead of an exhaustive approach, someone might use an array to help compute the upcoming direction of the robot. This significantly reduces the amount of needed code.
Note this implementation can be easily expanded to accommodate any new requirements needed for project expansion. When faced with such questions, try to architect your codebase in a testable and expandable way, because it's usually the case where reviewers are interested in your coding organizational skills, rather than whether you are able to solve the problem or not.
Upvotes: 0
Reputation: 3870
There are several issues with your code.
Robot
inside the class Robot
? You have not used that instance at all!private Object [][] area;
should be int[][] area
. You always save int
in this, right?pick
and put
is not correct.Here is a help how you can solve the problems. I had to think several times if Robot
should be in Grid
or it should be the other way. I ended up with Grid
in Robot
.
May be Grid
could be a singleton.
Here is our Grid
public class Grid {
private int[][] numberOfObjects = new int[10][10];
public void put(int x, int y) {
numberOfObjects[y][x]++;
}
public void pick(int x, int y) {
numberOfObjects[y][x]--;
}
}
You can replace parameters int x, int y
with a Point
.
And here is the robot
public class Robot {
private static final int NORTH = 0, EAST = 1, SOUTH = 2, WEST = 3;
private int direction;
private int x, y;
private Grid grid;
public Robot(Grid grid) {
this.x = 0;
this.y = 0;
this.grid = grid;
direction = NORTH;
}
public void right() {
direction++;
if (direction == 4) {
direction = 0;
}
}
public void left() {
direction--;
if (direction == -1) {
direction = 3;
}
}
public void forward() {
if (direction == NORTH) {
y--;
} else if (direction == SOUTH) {
y++;
} else if (direction == EAST) {
x++;
} else if (direction == WEST) {
x--;
}
}
public void put() {
grid.put(x, y);
}
public void pick() {
grid.pick(x, y);
}
}
Upvotes: 2
Reputation: 664
You need to represent the curent location with a variable and initialize it to the 10 1 postion, though your array goes 0-9 and 0-9 so this may be 9,0. to store this position maybe try a Point object that contains a Point x,y.
Upvotes: 0