Reputation: 736
Think I have a problem with my windows phone application. In my application I have a static method that returns me a collection of textures located in specific folder. When I launch my application on the WP 8 Emulator it`s worked very well, but when I launch it on the WP 7 emulator I get an exception with the message "directory not exist". But in fact that this directory is existing. Could anybody tell me why this happends ?
Here I attached my code:
namespace Hornbook_v2
{
public static class ContentLoader
{
public static Dictionary<String, T> LoadTextures<T>(this ContentManager contentManager, string contentFolder)
{
//Load directory info, abort if none
DirectoryInfo dir = new DirectoryInfo(contentManager.RootDirectory + "\\" + contentFolder);
// The exception is happends HERE!!!
if (!dir.Exists)
throw new DirectoryNotFoundException();
//Init the resulting list
Dictionary<String, T> result = new Dictionary<String, T>();
//Load all files that matches the file filter
FileInfo[] files = dir.GetFiles("*.*");
foreach (FileInfo file in files)
{
string key = Path.GetFileNameWithoutExtension(file.Name);
//result[key] = contentManager.Load<T>(contentManager.RootDirectory + "/" + contentFolder + "/" + key);
result[key] = contentManager.Load<T>(contentFolder + "/" + key);
}
//Return the result
return result;
}
}
}
Upvotes: 1
Views: 338
Reputation: 865
You could try using the IsolatedStorage API, even if just for that one DirectoryExists check this:
EDIT
If you do need to port it all to IsolatedStorage, this MSDN page may be of use:
Upvotes: 1