Reputation: 833
I have been struggling with this class implementation now for quite a while and hope someone can help me with it.
class Material_Properties_Class_device
{
public:
int max_variables;
Logical * table_prop;
Table_Class ** prop_table;
};
The implementation for the pointers looks like this
Material_Properties_Class **d_material_prop = new Material_Properties_Class* [4];
Logical *table_prop;
for (int k = 1; k <= 3; k++ )
{
cutilSafeCall(cudaMalloc((void**)&(d_material_prop[k]),sizeof(Material_Properties_Class)));
cutilSafeCall(cudaMemcpy(d_material_prop[k], material_prop[k], sizeof(Material_Properties_Class ), cudaMemcpyHostToDevice));
}
for( int i = 1; i <= 3; i++ )
{
cutilSafeCall(cudaMalloc((void**)&(table_prop), sizeof(Logical)));
cudaMemcpy(&(d_material_prop[i]->table_prop), &(table_prop), sizeof(Logical*),cudaMemcpyHostToDevice);
cudaMemcpy(table_prop, material_prop[i]->table_prop, sizeof(Logical),cudaMemcpyHostToDevice);
}
cutilSafeCall(cudaMalloc((void ***)&material_prop_device, (4) * sizeof(Material_Properties_Class *)));
cutilSafeCall(cudaMemcpy(material_prop_device, d_material_prop, (4) * sizeof(Material_Properties_Class *), cudaMemcpyHostToDevice));
This implementation works but it can't get it working for the **prop_table. I assume it must somehow follow the same principle but I just can't get my head around it.
I have already tried
Table_Class_device **prop_table = new Table_Class_device*[3];
and insert another loop inside the second for loop
for (int k = 1; k <= 3; k++ )
{
cutilSafeCall(cudaMalloc((void**)&(prop_table[k]), sizeof(Table_Class)));
cutilSafeCall(cudaMemcpy( prop_table[k], material_prop[i]->prop_table[k], sizeof( Table_Class *), cudaMemcpyHostToDevice));
}
Help would be much appriciated
Upvotes: 1
Views: 286
Reputation: 583
some magic. May be it'll help
struct fading_coefficient
{
double* frequency_array;
double* temperature_array;
int frequency_size;
int temperature_size;
double** fading_coefficients;
};
struct fading_coefficient* cuda_fading_coefficient;
double* frequency_array = NULL;
double* temperature_array = NULL;
double** fading_coefficients = NULL;
double** fading_coefficients1 = (double **)malloc(fading_coefficient->frequency_size * sizeof(double *));
cudaMalloc((void**)&frequency_array,fading_coefficient->frequency_size *sizeof(double));
cudaMemcpy( frequency_array, fading_coefficient->frequency_array, fading_coefficient->frequency_size *sizeof(double), cudaMemcpyHostToDevice );
free(fading_coefficient->frequency_array);
cudaMalloc((void**)&temperature_array,fading_coefficient->temperature_size *sizeof(double));
cudaMemcpy( temperature_array, fading_coefficient->temperature_array, fading_coefficient->temperature_size *sizeof(double), cudaMemcpyHostToDevice );
free(fading_coefficient->temperature_array);
cudaMalloc((void***)&fading_coefficients,fading_coefficient->temperature_size *sizeof(double*));
for (int i = 0; i < fading_coefficient->temperature_size; i++)
{
cudaMalloc((void**)&(fading_coefficients1[i]),fading_coefficient->frequency_size *sizeof(double));
cudaMemcpy( fading_coefficients1[i], fading_coefficient->fading_coefficients[i], fading_coefficient->frequency_size *sizeof(double), cudaMemcpyHostToDevice );
free(fading_coefficient->fading_coefficients[i]);
}
cudaMemcpy(fading_coefficients, fading_coefficients1, fading_coefficient->temperature_size *sizeof(double*), cudaMemcpyHostToDevice );
fading_coefficient->frequency_array = frequency_array;
fading_coefficient->temperature_array = temperature_array;
fading_coefficient->fading_coefficients = fading_coefficients;
cudaMalloc((void**)&cuda_fading_coefficient,sizeof(struct fading_coefficient));
cudaMemcpy( cuda_fading_coefficient, fading_coefficient, sizeof(struct fading_coefficient), cudaMemcpyHostToDevice );
Upvotes: 1
Reputation: 152164
This question comes up frequently. Multidimensional pointers are especially challenging.
If possible, it's recommended that you flatten multidimensional pointer usage (**
) to single-dimensional pointer usage (*
), and as you've seen, even that is somewhat cumbersome.
The single-dimensional case (*
) is further described here. Although you seem to have already figured it out.
If you really want to handle the 2 dimensional (**
) case, look here.
An example implementation for 3 dimensional case (***
) is here. ("madness!")
Working with 2 and 3 dimensions this way is quite difficult. Thus the recommendation to flatten.
Upvotes: 1