Reputation: 671
I am trying to release an app for OSX but every time someone runs the app on their machine they get:
Dyld Error Message:
Library not loaded: /usr/lib/libusb-1.0.2.dylib
Referenced from: /Users/USER/Desktop/____.app/Contents/MacOS/____
Reason: image not found
The guy on this post suggests it is the path that the package was built with Dyld: Library not Loaded Error Mac OS But even if I build the app with no prefix I still have the issue.
Then I tried to build using:
./configure --disable-dependency-tracking --disable-static --prefix=@executable_path/../Frameworks/
But that gave a error of an invalid path. I am including the dylib in the package. I have to use libusb 1.0.16RC10 because there is a bug in the newest stable release that breaks mouse and keyboard functionality on the MBP for a short period of time ever time you scan for devices.
Please tell me there is a way to have it included that every use doesnt have to compile their own libUSB.
Upvotes: 1
Views: 3838
Reputation: 89509
So if you're including your .dylib within the framework directory, now you just need to run the "install_name_tool
" to point your app to that dylib within the application package, instead of "/usr/lib
".
To do this, add a "Run Script" build step after the compiling and linking has finished. And in this build phase, the script will be as simple as:
install_name_tool -id @executable_path/../Frameworks/libusb-1.0.2.dylib path/to/your/project/libusb-1.0.2.dylib
The tutorial I'm looking at can be found here. I hope this helps you out!
Upvotes: 2