Reputation: 1074
I am trying to display a simple image in my program, but the function does not showing anything! The Code with some comments speaks for itself:
public void draw(SpriteBatch batch, float parentAlpha){
batch.draw(plane, this.getX(), this.getY(), this.getWidth()/2, this.getHeight()/2, this.getWidth(), this.getHeight(), 0, 0,
this.getRotation(), 0 , 0, plane.getWidth(), plane.getHeight(), false, false); //shows nothing
//batch.draw(texture, x, y, originX, originY, width, height, scaleX, scaleY, rotation, srcX, srcY, srcWidth, srcHeight, flipX, flipY)
batch.draw(plane, this.getX(), this.getY()); //shows the image at x, y (0, 0)
//batch.draw(texture, x, y)
}
I hope you understand my problem. Thanks for your help
Upvotes: 0
Views: 461
Reputation: 11984
I'm pretty sure the issue is that you're passing 0
for scaleX
and scaleY
.
To draw the image at it's normal size, pass 1
instead.
Without any more information, this is the only thing that jumps out at me.
Upvotes: 3