Napster
Napster

Reputation: 120

how to put shake animation on uiimageview?

I've been trying to implement this but couldn't find any code that could shake it like iPhone app shakes while deleting them!

CABasicAnimation *animation = 
                         [CABasicAnimation animationWithKeyPath:@"position"];
[animation setDuration:0.05];
[animation setRepeatCount:8];
[animation setAutoreverses:YES];
[animation setFromValue:[NSValue valueWithCGPoint:
               CGPointMake([lockView center].x - 20.0f, [lockView center].y)]];
[animation setToValue:[NSValue valueWithCGPoint:
               CGPointMake([lockView center].x + 20.0f, [lockView center].y)]];
[[lockView layer] addAnimation:animation forKey:@"position"];

Upvotes: 4

Views: 2301

Answers (2)

kushyar
kushyar

Reputation: 1191

try this:

- (void)animateImage 
{
    CAKeyframeAnimation* animation = [CAKeyframeAnimation animationWithKeyPath:@"transform"];

    CGFloat wobbleAngle = 0.06f;

    NSValue* valLeft = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(wobbleAngle, 0.0f, 0.0f, 1.0f)];
    NSValue* valRight = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(-wobbleAngle, 0.0f, 0.0f, 1.0f)];
    animation.values = [NSArray arrayWithObjects:valLeft, valRight, nil];

    animation.autoreverses = YES;  
    animation.duration = 0.125;
    animation.repeatCount = HUGE_VALF;  

    [[lockView layer] addAnimation:animation forKey:@"shakeAnimation"];
}

Upvotes: 6

Manish Agrawal
Manish Agrawal

Reputation: 11026

you can achieve this by the following code, you have define the rotation angle from and to.

CABasicAnimation* anim = [CABasicAnimation animationWithKeyPath:@"transform.rotation"];
   [anim setToValue:[NSNumber numberWithFloat:0.0f]];
   [anim setFromValue:[NSNumber numberWithDouble:M_PI/16]]; // rotation angle
   [anim setDuration:0.1];
   [anim setRepeatCount:NSUIntegerMax];
   [anim setAutoreverses:YES];
   [[imageView layer] addAnimation:anim forKey:@"iconShake"];

Upvotes: 6

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