Reputation: 4749
I'm having trouble with going back and forth between the concepts in the Kivy language, vs. Python language. I'm not very good at explaining things, and i've thought about how to explain my specific problem, but the best way i can think to do that is:
How would one implement the ScrollViewApp
using the Builder
function?
Upvotes: 3
Views: 7541
Reputation: 5947
hm, something like
ScrollView:
size_hint: None, None
size: 500, 320
pos_hint: {'center_x': .5, 'center_y': .5}
do_scroll_x: False
GridLayout:
cols: 1
padding: 10
spacing: 10
size_hint_y: None
height: self.minimum_height
ScrollButton:
text: '1'
ScrollButton:
text: '2'
ScrollButton:
text: '3'
ScrollButton:
text: '4'
ScrollButton:
text: '5'
ScrollButton:
text: '6'
<ScrollButton@Button>
size_hint: None, None
size: 480, 40
here, however we don't really have a way to dynamically create the children (well, there would be ways, but they are ugly), so i put a few manualy, idealy you would create the ScrollView and GridLayout in kv, and then put the children inside from python (using ids, as explained in the doc).
edit: more complete version using an app and ObjectProperty
kv file (scroll.kv):
ScreenManager:
Screen:
ScrollView:
size_hint: None, None
size: 500, 320
pos_hint: {'center_x': .5, 'center_y': .5}
GridLayout:
cols: 1
padding: 10
spacing: 10
height: self.minimum_height
size_hint: None, None
do_scroll_x: False
id: container
<ScrollButton>
size_hint: None, None
size: 480, 40
python file (main.py):
from kivy.app import App
from kivy.uix.button import Button
class ScrollButton(Button):
pass
class ScrollApp(App):
def build(self):
super(ScrollApp, self).build()
container = self.root.ids.container
for i in range(30):
container.add_widget(ScrollButton(text=str(i)))
return self.root # return root does not work
if __name__ == '__main__':
ScrollApp().run()
Upvotes: 5