Reputation: 4962
I have a TcpClient which I use to send data to a listener on a remote computer. The remote computer will sometimes be on and sometimes off. Because of this, the TcpClient will fail to connect often. I want the TcpClient to timeout after one second, so it doesn't take much time when it can't connect to the remote computer. Currently, I use this code for the TcpClient:
try
{
TcpClient client = new TcpClient("remotehost", this.Port);
client.SendTimeout = 1000;
Byte[] data = System.Text.Encoding.Unicode.GetBytes(this.Message);
NetworkStream stream = client.GetStream();
stream.Write(data, 0, data.Length);
data = new Byte[512];
Int32 bytes = stream.Read(data, 0, data.Length);
this.Response = System.Text.Encoding.Unicode.GetString(data, 0, bytes);
stream.Close();
client.Close();
FireSentEvent(); //Notifies of success
}
catch (Exception ex)
{
FireFailedEvent(ex); //Notifies of failure
}
This works well enough for handling the task. It sends it if it can, and catches the exception if it can't connect to the remote computer. However, when it can't connect, it takes ten to fifteen seconds to throw the exception. I need it to time out in around one second? How would I change the time out time?
Upvotes: 109
Views: 151055
Reputation: 3343
ConnectAsync() with time out and CancellationToken (.NET 6)
Something a little simpler that worked for my purposes (i.e. checking connectivity).
using var tcpClient = new TcpClient();
var connectTask = tcpClient.ConnectAsync(host, port, cancellationToken);
await connectTask.AsTask().WaitAsync(TimeSpan.FromSeconds(5), cancellationToken);
cancellationToken.ThrowIfCancellationRequested();
// Use connected TcpClient here
Upvotes: 0
Reputation: 179
Since .NET 5, ConnectAsync accepts a cancellation token as additional parameter out-of-the-box [1]. With this, one can simply set up a CancellationTokenSource and hand its token over to the connect method.
Timeout maybe be handled by catching the OperationCanceledException as usual with similar cases (TaskCanceledException). Note that most of the cleanup is accounted for by the using blocks.
const int TIMEOUT_MS = 1000;
using (TcpClient tcpClient = new TcpClient())
{
try
{
// Create token that will change to "cancelled" after delay
using (var cts = new CancellationTokenSource(
TimeSpan.FromMilliseconds(TIMEOUT_MS)
))
{
await tcpClient.ConnectAsync(
address,
port,
cts.Token
);
}
// Do something with the successful connection
// ...
}
// Timeout reached
catch (OperationCanceledException) {
// Do something in case of a timeout
}
// Network-related error
catch (SocketException)
{
// Do something about other communication issues
}
// Some argument-related error, disposed object, ...
catch (Exception)
{
// Do something about other errors
}
}
The CancellationTokenSource may be hidden by a small extension method (with tiny extra cost for the additional async/await):
public static class TcpClientExtensions
{
public static async Task ConnectAsync(
this TcpClient client,
string host,
int port,
TimeSpan timeout
)
{
// Create token that will change to "cancelled" after delay
using (var cts = new CancellationTokenSource(timeout))
{
await client.ConnectAsync(
host,
port,
cts.Token
);
}
}
}
[1] https://learn.microsoft.com/en-us/dotnet/api/system.net.sockets.tcpclient.connectasync?view=net-6.0
Source Code for ConnectAsync (.NET 6): https://github.com/dotnet/runtime/blob/v6.0.16/src/libraries/System.Net.Sockets/src/System/Net/Sockets/Socket.Tasks.cs#L85-L126
Upvotes: 3
Reputation: 1809
I am using these generic methods; they can add timeout and cancellation tokens for any async task. Let me know if you see any problem so I can fix it accordingly.
public static async Task<T> RunTask<T>(Task<T> task, int timeout = 0, CancellationToken cancellationToken = default)
{
await RunTask((Task)task, timeout, cancellationToken);
return await task;
}
public static async Task RunTask(Task task, int timeout = 0, CancellationToken cancellationToken = default)
{
if (timeout == 0) timeout = -1;
var timeoutTask = Task.Delay(timeout, cancellationToken);
await Task.WhenAny(task, timeoutTask);
cancellationToken.ThrowIfCancellationRequested();
if (timeoutTask.IsCompleted)
throw new TimeoutException();
await task;
}
Usage
await RunTask(tcpClient.ConnectAsync("yourhost.com", 443), timeout: 1000);
Upvotes: 1
Reputation: 1555
As Simon Mourier mentioned, it's possible to use ConnectAsync
TcpClient's method with Task
in addition and stop operation as soon as possible.
For example:
// ...
client = new TcpClient(); // Initialization of TcpClient
CancellationToken ct = new CancellationToken(); // Required for "*.Task()" method
if (client.ConnectAsync(this.ip, this.port).Wait(1000, ct)) // Connect with timeout of 1 second
{
// ... transfer
if (client != null) {
client.Close(); // Close the connection and dispose a TcpClient object
Console.WriteLine("Success");
ct.ThrowIfCancellationRequested(); // Stop asynchronous operation after successull connection(...and transfer(in needed))
}
}
else
{
Console.WriteLine("Connetion timed out");
}
// ...
Also, I would recommended checking out AsyncTcpClient C# library with some examples provided like Server <> Client
.
Upvotes: 2
Reputation: 3837
If using async & await and desire to use a time out without blocking, then an alternative and simpler approach from the answer provide by mcandal is to execute the connect on a background thread and await the result. For example:
Task<bool> t = Task.Run(() => client.ConnectAsync(ipAddr, port).Wait(1000));
await t;
if (!t.Result)
{
Console.WriteLine("Connect timed out");
return; // Set/return an error code or throw here.
}
// Successful Connection - if we get to here.
See the Task.Wait MSDN article for more info and other examples.
Upvotes: 2
Reputation: 3678
Here is a code improvement based on mcandal solution.
Added exception catching for any exception generated from the client.ConnectAsync
task (e.g: SocketException when server is unreachable)
var timeOut = TimeSpan.FromSeconds(5);
var cancellationCompletionSource = new TaskCompletionSource<bool>();
try
{
using (var cts = new CancellationTokenSource(timeOut))
{
using (var client = new TcpClient())
{
var task = client.ConnectAsync(hostUri, portNumber);
using (cts.Token.Register(() => cancellationCompletionSource.TrySetResult(true)))
{
if (task != await Task.WhenAny(task, cancellationCompletionSource.Task))
{
throw new OperationCanceledException(cts.Token);
}
// throw exception inside 'task' (if any)
if (task.Exception?.InnerException != null)
{
throw task.Exception.InnerException;
}
}
...
}
}
}
catch (OperationCanceledException operationCanceledEx)
{
// connection timeout
...
}
catch (SocketException socketEx)
{
...
}
catch (Exception ex)
{
...
}
Upvotes: 3
Reputation: 417
Another alternative using https://stackoverflow.com/a/25684549/3975786:
var timeOut = TimeSpan.FromSeconds(5);
var cancellationCompletionSource = new TaskCompletionSource<bool>();
try
{
using (var cts = new CancellationTokenSource(timeOut))
{
using (var client = new TcpClient())
{
var task = client.ConnectAsync(hostUri, portNumber);
using (cts.Token.Register(() => cancellationCompletionSource.TrySetResult(true)))
{
if (task != await Task.WhenAny(task, cancellationCompletionSource.Task))
{
throw new OperationCanceledException(cts.Token);
}
}
...
}
}
}
catch(OperationCanceledException)
{
...
}
Upvotes: 24
Reputation: 138841
Starting with .NET 4.5, TcpClient has a cool ConnectAsync method that we can use like this, so it's now pretty easy:
var client = new TcpClient();
if (!client.ConnectAsync("remotehost", remotePort).Wait(1000))
{
// connection failure
}
Upvotes: 126
Reputation: 323
The answers above don't cover how to cleanly deal with a connection that has timed out. Calling TcpClient.EndConnect, closing a connection that succeeds but after the timeout, and disposing of the TcpClient.
It may be overkill but this works for me.
private class State
{
public TcpClient Client { get; set; }
public bool Success { get; set; }
}
public TcpClient Connect(string hostName, int port, int timeout)
{
var client = new TcpClient();
//when the connection completes before the timeout it will cause a race
//we want EndConnect to always treat the connection as successful if it wins
var state = new State { Client = client, Success = true };
IAsyncResult ar = client.BeginConnect(hostName, port, EndConnect, state);
state.Success = ar.AsyncWaitHandle.WaitOne(timeout, false);
if (!state.Success || !client.Connected)
throw new Exception("Failed to connect.");
return client;
}
void EndConnect(IAsyncResult ar)
{
var state = (State)ar.AsyncState;
TcpClient client = state.Client;
try
{
client.EndConnect(ar);
}
catch { }
if (client.Connected && state.Success)
return;
client.Close();
}
Upvotes: 12
Reputation: 3467
One thing to take note of is that it is possible for the BeginConnect call to fail before the timeout expires. This may happen if you are attempting a local connection. Here's a modified version of Jon's code...
var client = new TcpClient();
var result = client.BeginConnect("remotehost", Port, null, null);
result.AsyncWaitHandle.WaitOne(TimeSpan.FromSeconds(1));
if (!client.Connected)
{
throw new Exception("Failed to connect.");
}
// we have connected
client.EndConnect(result);
Upvotes: 9
Reputation: 437336
You would need to use the async BeginConnect
method of TcpClient
instead of attempting to connect synchronously, which is what the constructor does. Something like this:
var client = new TcpClient();
var result = client.BeginConnect("remotehost", this.Port, null, null);
var success = result.AsyncWaitHandle.WaitOne(TimeSpan.FromSeconds(1));
if (!success)
{
throw new Exception("Failed to connect.");
}
// we have connected
client.EndConnect(result);
Upvotes: 116