gyb_bobo
gyb_bobo

Reputation: 21

can i create assetbundle without editor by Unity3D

use UnityEditor.dll, how to create assetbundle?

when using UnityEditor.dll to Execute BuildPipeline.CreateAssetbundle() to create like that in Unity3d editor, it will not work.

does it must be run in Unity Editor?

Upvotes: 2

Views: 3522

Answers (1)

Jorjon
Jorjon

Reputation: 5434

Since creating AssetBundles is only for Pro versions of Unity3D, you cannot use the DLL outside the editor.

If you are looking to create some automated tool to export the bundle, you can also use Unity with in batch mode and without graphics. Check out the Command Line Arguments available.

Upvotes: 2

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