Reputation: 1934
I've tried to ease my life by using Google Chrome's devtools and as I've tried to modify javascript of page on fly but it seems to behave unexpectedly
I have this function that is called every frame of the game
View.prototype.onHit = function() {
for(var i = 0; i < this.obstacles.length; i++) {
if(this.obstacles[i].dealsDamage) {
//deal damage
} else {
//do something else
}
}
}
and when I open it on chromes "Sources tab" and pause execution and add something simple such as
console.log("hey");
it starts printing text "hey" on console as expected but the moment i modify some code such as the if check to
if(!this.obstacles[i].dealsDamage) {
//do something else
} else {
//deal damage
}
inverting the behaviour and save the document, the code doesnt take effect and the logging source changes to View.js (old)
and anything I change after that doesn't affect the running javascript
Upvotes: 0
Views: 2284
Reputation: 1040
The "(old)" script normally should only appear if the more complex changes are applied. Namely, if you change a function parameter number or start (and lamently stop) using a variable from outer scope.
If live edit fails to work in such simple use-case as you describe, it could be a good thing to file to http://crbug.com
Upvotes: 2