XQDev
XQDev

Reputation: 366

Loss of precision on adding doubles?

folks! I've encountered a little problem: I'm doing a simple addition with three double values. The result has a smaller precision than the used values.

double minutes = 3;
minutes = minutes / (24.0*60.0);  // contains 0.00208333
double hours = 3;
hours = hours / 24.0; // contains 0.125
double days = 3; // contains 3 

double age = days + hours + minutes; // result is 3.12708 

I found no way to avoid this behaviour.

Upvotes: 1

Views: 6639

Answers (3)

0decimal0
0decimal0

Reputation: 3984

Sometimes in order to get the value according to the desired precision we have to specify the limit of precision,here is my code which works fine ,hope it helps:

double minutes = 3;
minutes = minutes / (24.0*60.0);
double hours = 3;
hours = hours / 24.0; 
double days = 3;
double age = days + hours + minutes;
printf("%.8f",age);//here i have included the places of precision (.8)

Upvotes: 0

qpalz
qpalz

Reputation: 71

There is no problem. The significant figure of 0.00208333 and 3.12708 are both 6. This is a correct result.

Upvotes: 0

Chris Wijaya
Chris Wijaya

Reputation: 1286

Nothing seems to be wrong with the calculation as what the comments on your post said.

If you'd like to see more precision consider looking up setprecision()

Upvotes: 5

Related Questions