Reputation: 13569
I want to use the newest Qt 5.0.2 (also Qt Creator) together with OpenGL 3.3+. The official website of Qt contains following links:
Does it mean that using OpenGL with the last package (VS 2012 compiler) is impossible ?
Upvotes: 2
Views: 1467
Reputation: 49329
All of those builds are perfectly capable of running OpenGL 3.3+ code. The "OpenGL" signifies that the package is build so that QtQuick2 uses OpenGL instead of ANGLE, and it applies only to the QtQuick2 scenegraph. A decision made because of the fact Windows 8 doesn't support OpenGL in "metro" mode.
Sorry for the initial incorrect answer, it appears that the way ANGLE support was implemented renders the entire build useless for desktop OpenGL. I myself never used ANGLE and this whole thing strikes me as a terribly bad idea, but what can you do...
And BTW, if you are interested into OpenGL programming, you might want to get Qt 5.1 RC, which has a lot of new OpenGL abstractions and other goodies that make OpenGL programming faster and easier. It also offers more "out of the box builds" including an OpenGL based MSVS2012 x64 one.
Upvotes: 3
Reputation: 8231
That means that this package is build with ANGLE, which only supports OpenGL ES 2.0, but works on a wide range of computers including those with crappy OpenGL drivers.
Upvotes: 2