Hybrid Developer
Hybrid Developer

Reputation: 2340

how to avoid the delay before the audio clip repeating while using media player in android

I want my program continuously play a particular audio clip without any starting delay for that i've created a program but it is not working as i mensioned so someone please help me to solve this

code

import android.app.Activity;
import android.media.MediaPlayer;
import android.media.MediaPlayer.OnCompletionListener;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;

public class MainActivity extends Activity implements OnClickListener {
    LocalService mService;
    boolean mBound = false;
    Button btn1;
    Button btn2;
    MediaPlayer yourStereo;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
         btn1=(Button)findViewById(R.id.a_button);
         btn2=(Button)findViewById(R.id.b_button);


        btn1.setOnClickListener(this);


    }

    @Override
    public void onClick(View arg0) {
            // play music here
            btn1.setVisibility(Button.GONE);
            btn2.setVisibility(Button.VISIBLE);
            // TODO Auto-generated method stub
            yourStereo = MediaPlayer.create(this, R.raw.pl);
                    yourStereo.start();
                    yourStereo.setOnCompletionListener(new OnCompletionListener() {

                        @Override
                        public void onCompletion(MediaPlayer mp) {
                            // TODO Auto-generated method stub
                            yourStereo.start();
                        }
                    });
            // pause music here

            btn2.setOnClickListener(new View.OnClickListener() {

                @Override
                public void onClick(View v) {
                    // TODO Auto-generated method stub
                    yourStereo.stop();
                    btn2.setVisibility(Button.GONE);
                    btn1.setVisibility(Button.VISIBLE);

                }
            });

    }
}

Upvotes: 3

Views: 3764

Answers (3)

yaircarreno
yaircarreno

Reputation: 4257

I found other solution:

afd = assetManager.openFd(nameSound);

player.setDataSource(afd.getFileDescriptor(),
                     afd.getStartOffset(), afd.getLength() - 1000);
afd.close();
player.prepare();
player.setLooping(true);
player.start();

You only need to define the duration 1000(0.1ms) less instead that the total duration.

Upvotes: 0

blganesh101
blganesh101

Reputation: 3695

Use SoundPool for low-latency media playback, instead of MediaPlayer.

Upvotes: 1

Ken Wolf
Ken Wolf

Reputation: 23269

Just setLooping(true) on the MediaPlayer instead of playing it again onCompletion.

http://developer.android.com/reference/android/media/MediaPlayer.html#setLooping(boolean)

Sets the player to be looping or non-looping.

With looping on it'll repeat indefinitely by itself without breaks, you don't have to worry about handling it yourself.

yourStereo = MediaPlayer.create(this, R.raw.pl);
yourStereo.setLooping(true);
yourStereo.start();

Upvotes: 2

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