Reputation: 1
As a newbie to Python, one thing I'mm working on is a character generator. As you'll be able to see from the code I've thrown together, I'm trying to make a race selection.
########Race########
#.racechoose (label)
hero_race = input("What is your hero's race? (Human / Elf / Dwarf / Orc) Don't forget to capitalize! ")
if hero_race == 'Human':
print ("Humans are well-rounded, average characters. They have a bonus of + 1 to Speed and + 1 to Int.")
yn = input ("Do you want to be a Human (Y/N)? ")
if yn == 'y' or yn == 'Y':
profile['Race'] = "Human"
print ("Your hero", profile['Name'], "is a human.")
else:
#goto racechoose
elif hero_race == 'Elf':
print("Elves are very fast, and they have a bonus of + 2 to Speed.")
yn = input("Do you want to be an Elf? (y/n) ")
if yn == 'y' or yn == 'Y':
profile['Race'] = "Elf"
print("Your hero ", profile['Name'], "is an Elf.")
else:
#goto racechoose
elif hero_race == 'Dwarf':
print("Dwarves are small, but strong. Dwarves get a bonus of + 2 Muscle.")
yn = input("Do you want to be a Dwarf? (Y/N) ")
if yn == 'y' or yn =='Y':
profile['Race'] = 'Dwarf'
print("Your hero ", profile['Name'], "is a Dwarf.")
else:
#goto racechoose
else: #orc
print("Orcs are brute muscle. Orcs get a bonus of + 3 to Muscle, but - 1 to Int.")
yn = input("Do you want to be an Orc? (Y/N) ")
if yn == 'y' or yn == 'Y':
profile['Race'] = 'Orc'
print("Your hero ", profile['Name'], "is an Orc.")
else:
#goto racechoose
Please ignore the goto and label comments - I've just recently stopped using blitzbasic and am now trying to find label and goto commands for python.
Anyway, I get "Expected an indented block" on the elif hero race Elf line, and I'd like to know how to indent this code correctly. Thanks!
Upvotes: 0
Views: 276
Reputation: 250961
For some reason if you're leaving a block(block where a statement is required) empty then use pass
as a placeholder there. Using comments won't work.
else:
pass
From docs:
pass
is a null operation — when it is executed, nothing happens. It is useful as a placeholder when a statement is required syntactically, but no code needs to be executed, for example:
Examples:
def f(arg): pass # a function that does nothing (yet)
class C: pass # a class with no methods (yet)
And if yn == 'y' or yn == 'Y':
can be reduced to if yn.lower() == 'y':
Upvotes: 2
Reputation: 26941
Why wouldn't you just extract the common stuff in a functions like this:
def get_race_description(race):
return {
'human': "Humans are well-rounded ...",
'elf': "Elves are very fast ...",
# all the other race descriptions
}.get(race.lower(), "WTF? I don't know that race")
def confirm_race_selection(race):
print (get_race-description(race))
yn = input ("Do you want to be {0} (Y/N)? ".format(race))
return (yn.lower() == 'y')
while True:
hero_race = input("What is your hero's race?")
if (confirm_race_selection(hero_race)):
profile['Race'] = hero_race
print ("Your hero {0} is {2}".format(profile['Name'], hero_race))
break
This snippet can be rewritten not using break
at all, but I've done whole lot of refactoring already so it's up to you now
Upvotes: 1
Reputation: 28380
You need something on an else other than a comment, use pass if you must.
Better would be to use a dictionary instead of nested if statements, i.e. if you have a dictionary of profile keys, text outputs, descriptions and use get with a default of 'victim' the code would be a lot cleaner.
Upvotes: 0