Reputation: 479
I use this function:
function resize(file, max_width, max_height, compression_ratio, imageEncoding){
var fileLoader = new FileReader(),
canvas = document.createElement('canvas'),
context = null,
imageObj = new Image(),
blob = null;
//create a hidden canvas object we can use to create the new resized image data
canvas.id = "hiddenCanvas";
canvas.width = max_width;
canvas.height = max_height;
canvas.style.visibility = "hidden";
document.body.appendChild(canvas);
//get the context to use
context = canvas.getContext('2d');
// check for an image then
//trigger the file loader to get the data from the image
if (file.type.match('image.*')) {
fileLoader.readAsDataURL(file);
} else {
alert('File is not an image' + file);
}
// setup the file loader onload function
// once the file loader has the data it passes it to the
// image object which, once the image has loaded,
// triggers the images onload function
fileLoader.onload = function() {
var data = this.result;
imageObj.src = data;
};
fileLoader.onabort = function() {
alert("The upload was aborted.");
};
fileLoader.onerror = function() {
alert("An error occured while reading the file.");
};
// set up the images onload function which clears the hidden canvas context,
// draws the new image then gets the blob data from it
imageObj.onload = function() {
// Check for empty images
if(this.width == 0 || this.height == 0){
alert('Image is empty');
} else {
context.clearRect(0,0,max_width,max_height);
context.drawImage(imageObj, 0, 0, this.width, this.height, 0, 0, max_width, max_height);
//dataURItoBlob function available here:
// http://stackoverflow.com/questions/12168909/blob-from-dataurl
blob = dataURItoBlob(canvas.toDataURL(imageEncoding));
//pass this blob to your upload function
$( "#imgcaptmobile" ).append( '<img id="imagecaptmobile" src="' + blob + '" >');
}
};
imageObj.onabort = function() {
alert("Image load was aborted.");
};
imageObj.onerror = function() {
alert("An error occured while loading image.");
};
}
With this html code:
<input type=\"text\" name=\"form_titre_photo_capture_mobile\" placeholder=\"Titre\" class=\"texte_texte_photo_capture_mobile\" id=\"form_titre_photo_capture_mobile\">
<input type=\"file\" capture=\"camera\" accept=\"image/*\" id=\"takePictureField\" name=\"takePictureField\">
<canvas id=\"canvas_captimg\" width=\"487\" height=\"365\"></canvas>
<div id=\"imgcaptmobile\" style=\"display:hidden\"></div>
I can't get the "file" var to execute the function! I've tryied this:
$('#takePictureField').change(function(e) {
var file = $(this).val();
console.log($(this).val());
resize(file, 487, 800, 70, "image/jpeg");
});
But the error on the console log is "Uncaught TypeError: Cannot call method 'match' of undefined " (when calling if (file.type.match('image.*')) { ) So I suppose I don't call the file input value correctly?...
Upvotes: 2
Views: 14724
Reputation: 4227
Have similar problem. I solved this. In this approach jq returns array, and u can get any value, namefile for example:
uploadFieldHolder.on('change', function(e){
var file = this.files;
console.log(file[0]['name']);
});
//It returns somefile.jpg
Upvotes: 0
Reputation: 144689
That's because val
returns a string object, the name of the selected file, not the file
object that your code expects it, you need to use files
property:
$('#takePictureField').change(function(e) {
var file = this.files; // this.files[0] => the first selected file object
resize(file, 487, 800, 70, "image/jpeg");
});
Upvotes: 2