Reputation: 33
i'm trying to create a 3D animation using WPF. To modelize a form i see that we can use PerspectiveCamera or matrixCamera. What's the difference between the both?
Upvotes: 0
Views: 327
Reputation: 5107
Perspective camera makes objects farther away look smaller, like what we see in real life or through a camera zoom lens. You can achieve the same thing using a matrix camera, but you can also do a lot more. The perspective camera and orthogonal camera are both special cases of the more general matrix camera. With a matrix camera, you could create a perspective in one dimension different from the other, like a panorama view. It requires more work than the other camera types to do the same thing, but has more possibilities.
Upvotes: 1