Reputation: 436
Hello I am making a program that has 2 textboxes and 2 buttons When I press the add button then it will make 2 new textboxes using this code :
private void ADD_ROW_Click(object sender, EventArgs e)
{
//Make the NEW_TEXTBOX_1
HOW_FAR += 1;
TextBox NEW_TEXTBOX_1 = new TextBox();
NEW_TEXTBOX_1.Name = "NAME_TEXTBOX_" + HOW_FAR.ToString();
//Set NEW_TEXTBOX_1 font
NEW_TEXTBOX_1.Font = new Font("Segoe Print", 9);
NEW_TEXTBOX_1.Font = new Font(NEW_TEXTBOX_1.Font, FontStyle.Bold);
//Set pos and size and then create it.
NEW_TEXTBOX_1.Location = new System.Drawing.Point(16, 71 + (35 * HOW_FAR));
NEW_TEXTBOX_1.Size = new System.Drawing.Size(178, 29);
this.Controls.Add(NEW_TEXTBOX_1);
//Make the PRICE_TEXTBOX_
TextBox NEW_TEXTBOX_2 = new TextBox();
NEW_TEXTBOX_2.Name = "PRICE_TEXTBOX_" + HOW_FAR.ToString();
//Set NEW_TEXTBOX font
NEW_TEXTBOX_2.Font = new Font("Segoe Print", 9);
NEW_TEXTBOX_2.Font = new Font(NEW_TEXTBOX_2.Font, FontStyle.Bold);
//Set pos and size and then create it.
NEW_TEXTBOX_2.Location = new System.Drawing.Point(200, 71 + (35 * HOW_FAR));
NEW_TEXTBOX_2.Size = new System.Drawing.Size(89, 29);
this.Controls.Add(NEW_TEXTBOX_2);
//Change pos of the add button
ADD_ROW.Location = new System.Drawing.Point(295, 71 + (35 * HOW_FAR));
this.Height = 349 + (35 * HOW_FAR);
this.Width = 352;
}
This works very well but now I want to get the text from a newly made textbox back how do I do this?
This doesn't work because it says : NAME_TEXTBOX_1 Does not exist in the current context.
private void button2_Click(object sender, EventArgs e)
{
string tmpStr = NAME_TEXTBOX_1.Text;
}
Upvotes: 0
Views: 857
Reputation: 436
OMG Never mind sorry guys I found a good way :D
var text = (TextBox)this.Controls.Find("PRICE_TEXTBOX_1", true)[0];
text.Text = "PRO!";
This works pretty well :)
Upvotes: 0
Reputation: 5194
you're declaring NAME_TEXTBOX_1 within the ADD_ROW_Click method, which is why it isn't available within the button2_Cick method.
You can declare the textbox at the class level to access it in both places.
(You should work on renaming your variables too - e.g. TextBoxPrice)
Upvotes: 3
Reputation: 12439
Make global your textboxes
:
TextBox NEW_TEXTBOX_1;
then initiate them in your method:
NEW_TEXTBOX_1 = new TextBox();
Upvotes: 0
Reputation: 1881
One simple solution: Make a private field called "NEW_TB" for example. In your button2_Click(..) { string tmpStr = NEW_TB.Text; } Add in your ADD_ROW_Click(..) method NEW_TB = NAME_TEXTBOX_1;
If I understood your question right, this should work.
Upvotes: 0
Reputation: 69372
You need to move the variable declaration outside of the ADD_ROW_Click
event handler so that it's accessible outside that block;
TextBox NEW_TEXTBOX_1;
private void ADD_ROW_Click(object sender, EventArgs e)
{
//Make the NEW_TEXTBOX_1
HOW_FAR += 1;
NEW_TEXTBOX_1 = new TextBox(); //remove "TextBox" since we declared it above
NEW_TEXTBOX_1.Name = "NAME_TEXTBOX_" + HOW_FAR.ToString();
//...
The alternative, and possibly better depending on the number of textboxes, is to add each TextBox you create into a List. You can then iterate that List from and find the TextBox you want. For example
List<TextBox> allTextBoxes = new List<TextBox>();
private void ADD_ROW_Click(object sender, EventArgs e)
{
//Make the NEW_TEXTBOX_1
HOW_FAR += 1;
TextBox NEW_TEXTBOX_1 = new TextBox();
//...fill out the properties
//add an identifier
NEW_TEXTBOX_1.Tag = 1;
allTextBoxes.Add(NEW_TEXTBOX_1);
}
Then when you want a particular TextBox
private void button2_Click(object sender, EventArgs e)
{
TextBox textBox1 = allTextBoxes.Where(x => x.Tag == 1).FirstOrDefault();
string tmpStr = "";
if(textBox1 != null)
tmpStr = textBox1.Text;
}
Alternatively, and especially if you're going to have a lot of TextBoxes, you could store them in a Dictionary as Corak suggested in the comments.
Upvotes: 3