Reputation: 343
is it possible to render your own graphics with your own context in qml? i found an example (\scenegraph\openglunderqml) which shows how to render your own graphics in qml, it simply uses the QQuickWindow::beforeRendering() signal and calls it's own paint function with it's own rendering method, but the thing is it is using the context that is provided by qml, my question is it possible to use your own context here?
Upvotes: 2
Views: 514