Reputation: 15055
I have the following code, intended to select a random string from the array.
NSArray *popupMessages = [NSArray arrayWithObjects:
@"Shoulda' been bobbin' and weaving! Need anything from the shop?",
@"Don't forget you can use old boss's guns! Available in the shop!",
@"Hey Chaz, you Bojo! You need more POWER! Come by the shop for some better weapons!",
@"Aw… lame. Maybe I got something that can help you out here at my shop!",
nil];
int pmCount = popupMessages.count; // Breakpoint Here - pmCount = 971056545
int messageIndex = arc4random() % pmCount; // Breakpoint Here - same as above
I am using ARC with cocos2d. Any ideas as to why the array's count returns such a huge number? Thanks!
Upvotes: 0
Views: 774
Reputation: 224864
Your problem just looks like it's a debugger artifact. It could be optimization-related, for example. Sometimes compilers can generate code that confuses debuggers pretty seriously. Add a log statement to make sure the debugger isn't just telling you lies.
Upvotes: 3
Reputation: 89509
"count
" is not a property, AFAIK.
The way I usually get the count for an array is:
[popupMessages count];
Upvotes: 0