Reputation: 97
Im curious about a feature in iOS. Please help me out here if you can.
Scenario: I am using a text box where name is entered. Its on lower half of the screen. Just below the text box is a label which displays the number of characters remaining(e.g.like in a twitter feed).
Problem: When i place the text box in upper half of the screen. both the text field and label are visible. But when I place them in lower half, the apple keyboard covers the label part. Is there a way where I control the area covered in such a way that the label below is also visible? I hope I have made myself clear enough. Thanks.
Upvotes: 4
Views: 2942
Reputation: 1258
Here i have used delegate method for UITextView
Same way you can do for UITextField
-Here in this code when user starts entering values in textview
it makes your view's hight lesser then its original with animation
-When user Ends Entering values, it will make your view's size original size.
-(void)textViewDidBeginEditing:(UITextView *)textView
{
CGRect frame = self.view.frame;
frame.origin.y = -100;
[self.view setFrame:frame];
[UIView commitAnimations];
}
-(void)textViewDidEndEditing:(UITextView *)textView
{
CGRect frame = self.view.frame;
frame.origin.y = 0;
[self.view setFrame:frame];
[UIView commitAnimations];
}
If you want to know about delegates this link helps you
Upvotes: 5
Reputation: 11
Add following to your viewDidLoad
Method
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(showKeyboard) name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(hideKeyboard) name:UIKeyboardWillHideNotification object:nil];
And after that-- Declare the following 2 methods in your .m file
-(void)showKeyboard {
[UIView beginAnimations:@"slide" context:nil];
[UIView setAnimationDuration:0.3];
self.view.transform = CGAffineTransformMakeTranslation(0, -100);
[UIView commitAnimations]; }
-(void)hideKeyboard {
[UIView beginAnimations:@"slide" context:nil];
[UIView setAnimationDuration:0.1];
self.view.transform = CGAffineTransformMakeTranslation(0, 0);
[UIView commitAnimations]; }
Upvotes: 1
Reputation: 2223
AFAIK You can't control the size of iOS native Keyboard, all you can and should be doing is, making them a subivew of a scroll view and scroll it up.
So the usual practice go something like this.
UIKeyboardWillShowNotification
In the method which the Notification listener will be invoking, set the scrollView's content size accordingly and set the content offset.
self.scrollView.contentSize = CGSizeMake(320, 267);
self.scrollView.contentInset = UIEdgeInsetsMake(0, 0, localKeyboardFrame.size.height, 0);
[self.scrollView scrollRectToVisible:<rect of view you want to scroll to> animated:YES];
Undo the changes when the keyboard hides, with the help of appropriate notification.UIKeyboardWillHideNotification
self.scrollView.contentInset = UIEdgeInsetsZero
And here is iOS Human Interface Guide's explanation on it.
Upvotes: 2
Reputation: 20021
Well in that case you have to move the textbox when the keyboard pops up.You can have the notification registered to know when the keyboard pops up and a scrollview to scroll the whole content up the screen can do the job for you
See this question,It explains well how to manage something like this
Upvotes: 2