Reputation: 1659
I'm trying to import an existing .anim file to an existing unity model. I know how do so it in Unity, and build into a HTML file, but I'm wondering is there a method to do it just using unityscript or javascript? I mean using javascript to load an .anim file into the model in unity web player, if there is any solution, thanks!
Upvotes: 1
Views: 730
Reputation: 10554
Resource.Load allows you to do just that.
var mdl : GameObject = Resources.Load("Animations/"+ animationFolder+"/" + aName);
if (!mdl) {
Debug.LogError("Missing animation asset: Animations/" + animationFolder+"/"+aName + " could not be found.");
} else {
var aClip = mdl.animation.clip;
charAnimation.AddClip(aClip, aName);
Debug.Log(charAnimation[aName].name + " loaded from resource file " + animationFolder + "/" + aName + ". Length check: " + charAnimation[aName].length);
}
Upvotes: 1