Reputation: 29107
I'm trying to do inheritance in javascript. First of all, looking on the web I found this
function A() {}
function B(){}
B.prototype = new A() ;
B.prototype.constructor = B ;
This works, however when I use the prototype property of B it doesn't work anymore ( http://jsfiddle.net/jeanluca/eQBUx/ )
function A() {}
A.prototype.bar = function(){ return 'A'; }
function B() {}
B.prototype.bar = function(){ return 'B'; }
I realize you could do
function B(){ this.bar = function(){ ... } } ;
But I think this is definitely slower than defining it using the prototype. So how could I do inheritance in the second situation ?
Thnx
Upvotes: -1
Views: 76
Reputation: 74204
Here's your code:
function A() {}
A.prototype.bar = function(){ return 'A';}
function B() {}
B.prototype.bar = function(){ return 'B'; }
B.prototype = new A() ; // replaces B's "bar" with A's "bar
var b = new B ;
console.log(b.bar());
As you can see the problem is in your 6th line. You're first setting B.prototype.bar
to a function in line 5 and then you immediately set B.prototype
to new A
in line 6 (effectively undoing what you did in line 5). The solution is to put line 6 before line 5:
function A() {}
A.prototype.bar = function(){ return 'A';}
function B() {}
B.prototype = new A() ; // now it will work
B.prototype.bar = function(){ return 'B'; }
var b = new B ;
console.log(b.bar());
See the demo for yourself: http://jsfiddle.net/eQBUx/1/
In addition I agree with Bergi: Stop using the new
keyword.
Update: After reading your comment and understanding your problem in greater detail I would recommend you use my augment
library for inheritance:
var A = Object.augment(function () {
this.constructor = function () {};
this.bar = function () {
return "A";
};
});
var B = A.augment(function (base) {
this.constructor = function () {};
this.bar = function () {
return "B" + base.bar.call(this);
};
});
var b = new B;
console.log(b.bar());
See the demo: http://jsfiddle.net/eQBUx/2/
Upvotes: 2
Reputation: 664207
You're creating a property on a the prototype object which you completely replace afterwards. Do it the other way round, create the bar
method on the new object. And don't use new
!
function B() {}
// first create the prototype object
B.prototype = Object.create(A.prototype);
// then assign properties on it
B.prototype.bar = function(){ return 'B'; }
Upvotes: 2
Reputation: 57709
Using this
to assign properties breaks the prototype chain. It's very inefficient and you can't use it to get inheritance. So .. don't?
Upvotes: 2