Reputation: 199
I'm Working on a project in c++, but I am native to Java and have little c++ experience. the error i am having is that Cell and CellRenderer both include each other, but I have no idea how to fix this, as they both use one another. if I remove the #include, I get errors with cell, but if I keep it the errors disappear except for the Cell includes itself. This is my code:
#include <string>
#include <iostream>
#include <allegro5\allegro.h>
#include "Cell.h"
#include "Renderer.h"
using namespace std;
class CellRenderer: public Renderer{
Cell * cell;
ALLEGRO_BITMAP * image;
public:
CellRenderer(Cell * c)
{
cell = c;
image = cell->getImage();
}
void render(int x, int y)
{
al_draw_tinted_scaled_bitmap(image, cell->getColor(),0,0,al_get_bitmap_width(image),al_get_bitmap_height(image),x-cell->getRadius(),y-cell->getRadius(),cell->getRadius()*2,cell->getRadius()*2,0);
}
bool doesRender(int x, int y, int wid, int ht)
{
int cellX = cell->getX();
int cellY = cell->getY();
int radius = cell->getRadius();
return cellX>x-radius&&cellX<x+wid+radius&&cellY>y-radius&&cellY<y+ht+radius;
}
}
class Cell{
public:
bool doesRender(int x, int y, int wid, int ht)
{
return renderer->doesRender(x,y,wid,ht);
}
void render(int x, int y)//renders with center at x,y
{
renderer->render(x,y);
}
};
any help would be greatly appreciated
Upvotes: 2
Views: 13438
Reputation:
Tip for the larger related issues. Sometimes the spelling might be off and it can be troubling to see where it is setup incorrectly if you have a large project with many include files.
I find compiling one file at a time can identify where the include was setup incorrectly.
Upvotes: 0
Reputation: 1169
If you already have a header guard, please make sure that you didn't included the same header file in it by mistake.
Example
#ifndef EXAMPLE_H_
#define EXAMPLE_H_
.
.
.
#include Example.h //It should be removed
.
.
#endif
Upvotes: 1
Reputation: 8469
You need to surround all header file you write with guard. There are 2 solutions to do that but only the 2nd will really works with all compilers.
Visual Studio supports #pragma once
. Put that on the 1st line of your header.
All compiler have a preprocessor. Surround all the text in your header file with
#ifdef ...
#define ...
other include, class declaration, etc...
#endif
Replace the ... by a unique identifier for your file; for example, I often use as a convention:
_filenameinlowercase_h_
Upvotes: 4