Reputation: 7490
I'm currently learning C++ and I've learned about the incrementation a while ago. I know that you can use "++x" to make the incrementation before and "x++" to do it after.
Still, I really don't know when to use either of the two... I've never really used "++x" and things always worked fine so far - so, when should I use it?
Example: In a for loop, when is it preferable to use "++x"?
Also, could someone explain exactly how the different incrementations (or decrementations) work? I would really appreciate it.
Upvotes: 129
Views: 301410
Reputation: 146
First of all, you need to know what these two processes mean and what they do in the background.
++i
: This operation first increments the value and then uses that incremented value. So ++x increments the value of x by one and then returns that new value.
i++
: This operation first uses the value and then increments it. So x++ first uses the current value and then increments the value of x by one.
In general, it is more advantageous to use ++x. This is because x++ involves storing the old value temporarily and then returning the incremented value. However, this extra overhead is usually minimal and often does not have a significant impact on performance
Upvotes: 0
Reputation: 99
If count{5};
If you use --count
it will be process before the statement
total = --count + 6;
Total will be equal to 10
If you use count--
it will be process after the statement
total = count-- + 6;
Total will be equal to 11
Upvotes: 5
Reputation:
You asked for an example:
This (order
is a std::vector) will crash for i == order.size()-1
on the order[i].size()
access:
while(i++ < order.size() && order[i].size() > currLvl);
This will not crash at order[i].size()
, as i
will be incremented, checked and the loop will be exited:
while(++i < order.size() && order[i].size() > currLvl);
Upvotes: 1
Reputation: 23
Postfix form of ++,-- operator follows the rule use-then-change ,
Prefix form (++x,--x) follows the rule change-then-use.
When multiple values are cascaded with << using cout then calculations(if any) take place from right-to-left but printing takes place from left-to-right e.g., (if val if initially 10)
cout<< ++val<<" "<< val++<<" "<< val;
will result into
12 10 10
In Turbo C++, if multiple occurrences of ++ or (in any form) are found in an expression, then firstly all prefix forms are computed then expression is evaluated and finally postfix forms are computed e.g.,
int a=10,b;
b=a++ + ++a + ++a + a;
cout<<b<<a<<endl;
It's output in Turbo C++ will be
48 13
Whereas it's output in modern day compiler will be (because they follow the rules strictly)
45 13
Upvotes: 2
Reputation: 1
Understanding the language syntax is important when considering clarity of code. Consider copying a character string, for example with post-increment:
char a[256] = "Hello world!";
char b[256];
int i = 0;
do {
b[i] = a[i];
} while (a[i++]);
We want the loop to execute through encountering the zero character (which tests false) at the end of the string. That requires testing the value pre-increment and also incrementing the index. But not necessarily in that order - a way to code this with the pre-increment would be:
int i = -1;
do {
++i;
b[i] = a[i];
} while (a[i]);
It is a matter of taste which is clearer and if the machine has a handfull of registers both should have identical execution time, even if a[i] is a function that is expensive or has side-effects. A significant difference might be the exit value of the index.
Upvotes: 0
Reputation: 76856
You explained the difference correctly. It just depends on if you want x to increment before every run through a loop, or after that. It depends on your program logic, what is appropriate.
An important difference when dealing with STL-Iterators (which also implement these operators) is, that it++ creates a copy of the object the iterator points to, then increments, and then returns the copy. ++it on the other hand does the increment first and then returns a reference to the object the iterator now points to. This is mostly just relevant when every bit of performance counts or when you implement your own STL-iterator.
Edit: fixed the mixup of prefix and suffix notation
Upvotes: 1
Reputation: 2426
The most important thing to keep in mind, imo, is that x++ needs to return the value before the increment actually took place -- therefore, it has to make a temporary copy of the object (pre increment). This is less effecient than ++x, which is incremented in-place and returned.
Another thing worth mentioning, though, is that most compilers will be able to optimize such unnecessary things away when possible, for instance both options will lead to same code here:
for (int i(0);i<10;++i)
for (int i(0);i<10;i++)
Upvotes: 9
Reputation: 787
I just want to notice that the geneated code is offen the same if you use pre/post incrementation where the semantic (of pre/post) doesn't matter.
example:
pre.cpp:
#include <iostream>
int main()
{
int i = 13;
i++;
for (; i < 42; i++)
{
std::cout << i << std::endl;
}
}
post.cpp:
#include <iostream>
int main()
{
int i = 13;
++i;
for (; i < 42; ++i)
{
std::cout << i << std::endl;
}
}
_
$> g++ -S pre.cpp
$> g++ -S post.cpp
$> diff pre.s post.s
1c1
< .file "pre.cpp"
---
> .file "post.cpp"
Upvotes: 8
Reputation: 308968
Scott Meyers tells you to prefer prefix except on those occasions where logic would dictate that postfix is appropriate.
"More Effective C++" item #6 - that's sufficient authority for me.
For those who don't own the book, here are the pertinent quotes. From page 32:
From your days as a C programmer, you may recall that the prefix form of the increment operator is sometimes called "increment and fetch", while the postfix form is often known as "fetch and increment." The two phrases are important to remember, because they all but act as formal specifications...
And on page 34:
If you're the kind who worries about efficiency, you probably broke into a sweat when you first saw the postfix increment function. That function has to create a temporary object for its return value and the implementation above also creates an explicit temporary object that has to be constructed and destructed. The prefix increment function has no such temporaries...
Upvotes: 61
Reputation: 16126
From cppreference when incrementing iterators:
You should prefer pre-increment operator (++iter) to post-increment operator (iter++) if you are not going to use the old value. Post-increment is generally implemented as follows:
Iter operator++(int) {
Iter tmp(*this); // store the old value in a temporary object
++*this; // call pre-increment
return tmp; // return the old value }
Obviously, it's less efficient than pre-increment.
Pre-increment does not generate the temporary object. This can make a significant difference if your object is expensive to create.
Upvotes: 37
Reputation: 6967
Just wanted to re-emphasize that ++x is expected to be faster than x++, (especially if x is an object of some arbitrary type), so unless required for logical reasons, ++x should be used.
Upvotes: 2
Reputation: 2449
I agree with @BeowulfOF, though for clarity I would always advocate splitting the statements so that the logic is absolutely clear, i.e.:
i++;
x += i;
or
x += i;
i++;
So my answer is if you write clear code then this should rarely matter (and if it matters then your code is probably not clear enough).
Upvotes: 5
Reputation: 9250
It's not a question of preference, but of logic.
x++
increments the value of variable x after processing the current statement.
++x
increments the value of variable x before processing the current statement.
So just decide on the logic you write.
x += ++i
will increment i and add i+1 to x.
x += i++
will add i to x, then increment i.
Upvotes: 172