Reputation:
I have some question about deploying project on Mac for iOS ( iPhone simulators or iPod touch real device, attached via usb to iMac).
About my problem, when I'm trying to deploy - I've got such messages in console at Xamarin Studio on iMac:
/Developer/MonoTouch/usr/bin/mtouch -sdkroot "/Applications/Xcode.app/Contents/Developer"
-installdev "/Users/Sladky/Projects/tst/tst/bin/iPhone/Debug/tst.app" "--devname=iPod touch
(Oleg)" Please ensure your device is connected... Connected to: iPod touch (Oleg) Uploading
application Application uploaded Installing application Installation failed: Your application
failed code-signing checks. Check your certificates, provisioning profiles, and bundle ids
(error: 0xe8008015) error MT1006: Could not install the application
'/Users/Sladky/Projects/tst/tst/bin/iPhone/Debug/tst.app' on the device 'iPod touch (Oleg)':
Your application failed code-signing checks. Check your certificates, provisioning profiles,
and bundle ids (error: 0xe8008015). The application was terminated by a signal: SIGHUP
Upvotes: 2
Views: 2695
Reputation: 89082
Here is the documentation on Ad Hoc Deployment. Deployment with Xamarin is essentially the same as when developing natively with Apple's tools. You need to create a development account with Apple, register your device, create an Ad-Hoc distribution profile, etc
Upvotes: 1