Reputation: 1548
There is UIViewController
which contain UICollectionView
. Also there is UICollectionViewCell
which has own class & XIB (CurrentCell.h, CurrentCell.m, CurrentCell.xib).
In my UIViewController.h
:
@property (strong, nonatomic) IBOutlet UICollectionView *collection;
In my UIViewController.m
:
@synthesize collection;
In viewDidLoad:
[self.collection registerClass:[CurrentCell class] forCellWithReuseIdentifier:@"cellCurRecipe"];
UICollectionViewFlowLayout *flowLayout = [[UICollectionViewFlowLayout alloc] init];
[flowLayout setItemSize:CGSizeMake(120, 90)];
[flowLayout setSectionInset:UIEdgeInsetsMake(5, 10, 5, 10)];
[flowLayout setScrollDirection:UICollectionViewScrollDirectionHorizontal];
[self.collection setCollectionViewLayout:flowLayout];
In cellForItemAtIndexPath:
static NSString *CellIdentifier = @"cellCurRecipe";
CurrentCell *cell = (CurrentCell *)[self.collection dequeueReusableCellWithReuseIdentifier:CellIdentifier forIndexPath:indexPath];
Recipes *recipe = [currRecipesArray objectAtIndex:indexPath.item];
[cell.image setImage: recipe.image];
return cell;
But: if I tap intuitively to the cell didSelectItemAtIndexPath method calls.
EDITED
Now everything works!
I forgot to init the cell in CurrentCell.m:
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
NSArray *arrayOfViews = [[NSBundle mainBundle] loadNibNamed:@"CurrentCell" owner:self options:nil];
if ([arrayOfViews count] < 1) {
return nil;
}
if (![[arrayOfViews objectAtIndex:0] isKindOfClass:[UICollectionViewCell class]]) {
return nil;
}
self = [arrayOfViews objectAtIndex:0];
}
return self;
}
Upvotes: 0
Views: 911
Reputation: 104082
Register the nib, not the class. You should only need to register a class if the cell is made completely in code. If you use a xib, then register that (with registerNib:forCellWithReuseIdentifier:). If you make the cell in a storyboard, then don't register anything.
Upvotes: 7