Moondustt
Moondustt

Reputation: 884

Android Canvas game supporint multiple screens

Well, my question is almost the same as this one: Android phones use actual density or generalized density for motion of bitmaps in SurfaceView Canvas?

I'm developing a android game using Canvas, I have images in a single size, and they fit well on my hdpi device and when I run it on lower devices, it's still fitting well, my question is, I don't need them in different sizes?

I'll economize heap memmory if I have smaller images to run in a ldpi device for example?

Upvotes: 0

Views: 80

Answers (1)

Waza_Be
Waza_Be

Reputation: 39564

Providing multiple resources will avoid heavy downscaling process, use less memory, etc..

You don't NEED to put them, but it is a good practice.

Upvotes: 1

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