Reputation: 12573
I have a UDP Server that should sit and wait for a client to connect to it, and send it a string of a filename. Right now I just want it to echo back the filename to the client. Here is my code
Server
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#define MAXBUFLEN 1024
// Usage: ./server PORT
int main(int argc, char *argv[])
{
int sockfd;
struct sockaddr_in server;
size_t clientSize;
struct sockaddr_storage client;
char buf[MAXBUFLEN];
int portno = atoi(argv[1]);
int numbytes;
printf("Port: %d\n", portno);
// Create UDP Socket
if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
perror("Can't create socket");
exit(-1);
}
// Configure socket
memset(&server, 0, sizeof server);
server.sin_family = AF_INET; // Use IPv4
server.sin_addr.s_addr = INADDR_ANY; // My IP
server.sin_port = htons(portno); // Server Port
// Bind socket
if ((bind(sockfd, (struct sockaddr *) &server, sizeof(server))) == -1) {
close(sockfd);
perror("Can't bind");
}
while (1) {
printf("Waiting for data...\n");
// Receive data from Client
clientSize = sizeof(client);
numbytes = recvfrom(sockfd, buf, MAXBUFLEN-1,0,
(struct sockaddr *) &client, &clientSize);
buf[numbytes] = '\0';
printf("client sent: %s\n", buf);
// Rely to client
sendto(sockfd, buf, MAXBUFLEN-1, 0,
(struct sockaddr *) &client, &clientSize);
}
printf("Closing");
close(sockfd);
return 0;
}
Client
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#define MAXBUFLEN 1024
//Usage: ./client PORT IP FILE
int main(int argc, char *argv[]) {
int sockfd;
struct sockaddr_in server;
// struct sockaddr_storage client;
char buf[MAXBUFLEN];
int portno = atoi(argv[1]);
char *serverIP = argv[2];
char *filename = argv[3];
int numbytes;
printf("Port: %d, IP:%s, File:%s\n", portno, serverIP, filename);
// Create UDP Socket
if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
perror("Can't create socket");
exit(-1);
}
// The server IP and Port
memset(&server, 0, sizeof server);
server.sin_family = AF_INET; // Use IPv4
server.sin_port = htons(portno); // Server Port
struct hostent *hp = gethostbyname(serverIP);
memcpy((char*)&server.sin_addr, (char*)hp->h_name, hp->h_length);
printf("Sent %s\n", filename);
// No need to bind, just send request for file
int serverSize = sizeof(server);
sendto(sockfd, argv[3], strlen(argv[3]), 0,
(struct sockaddr *) &server, serverSize);
printf("Waiting for reply\n");
recvfrom(sockfd, buf, MAXBUFLEN-1, 0,
(struct sockaddr *) &server, serverSize);
buf[numbytes] = '\0';
printf("server sent: %s\n", buf);
close(sockfd);
}
So far the Server just prints out
Waiting for data...
only once... so its never getting a request.
and the Client prints out:
./client 8083 127.0.0.1 hello
Port: 8083, IP:127.0.0.1, File:hello
Sent hello
Waiting for reply
server sent:
Please help, I'm new to the world of C and UDP Sockets.
Oh yeah, and I already read Beej's Guide... please don't just post that as an answer.
Upvotes: 0
Views: 2079
Reputation: 12573
Fixed the bug! Thank You Tommy. Here is what I am running right now.
Server:
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <stdio.h>
#define MAXBUFLEN 1024
void error(char *msg) {
perror(msg);
exit(0);
}
int main(int argc, char *argv[]) {
int sockfd;
struct sockaddr_in server, client;
int serverSize, clientSize, numbytes;
char buf[MAXBUFLEN];
int portno = atoi(argv[1]);
if (argc < 2) {
fprintf(stderr, "ERROR, no port provided\n");
exit(0);
}
printf("Running on Port: %d\n", portno);
// Create UDP Socket
sockfd = socket(AF_INET, SOCK_DGRAM, 0);
if (sockfd < 0) {
error("Can't create socket");
}
// Configure Server Info
serverSize = sizeof(server);
bzero(&server, serverSize);
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port = htons(portno);
// Bind
if (bind(sockfd, (struct sockaddr *) &server, serverSize) < 0) {
error("binding");
}
clientSize = sizeof(struct sockaddr_in);
while (1) {
printf("Waiting for Client Request...\n");
numbytes = recvfrom(sockfd, buf, MAXBUFLEN, 0,
(struct sockaddr *) &client, &clientSize);
if (numbytes < 0) {
error("recvfrom");
}
buf[numbytes] = '\0';
printf("Received request for File: %s\n", buf);
numbytes = sendto(sockfd, buf, sizeof(buf), 0,
(struct sockaddr *) &client, clientSize);
if (numbytes < 0) {
error("sendto");
}
sendFile(sockfd, client);
}
}
sendFile(int sockfd, struct sockaddr_in client) {
}
Client:
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <stdio.h>
#define MAXBUFLEN 1024
void error(char *msg) {
perror(msg);
exit(0);
}
int main(int argc, char *argv[]) {
int sockfd;
struct sockaddr_in server, client;
int serverSize;
struct hostent *hp;
char buf[MAXBUFLEN];
int numbytes;
char *serverIP = argv[1];
int portno = atoi(argv[2]);
char *filename = argv[3];
int done = 1;
if (argc != 4) {
printf("Usage: SERVER PORT FILENAME\n");
exit(1);
}
// Create Socket
sockfd = socket(AF_INET, SOCK_DGRAM, 0);
if (sockfd < 0) {
error("Can't create socket");
}
// Configure Server Info
server.sin_family = AF_INET;
hp = gethostbyname(serverIP);
if (hp == 0)
error("Unknown host");
bcopy((char *) hp->h_addr, (char *) &server.sin_addr, hp->h_length);
server.sin_port = htons(portno);
serverSize = sizeof(struct sockaddr_in);
// Send Message
strcat(buf, filename);
numbytes = sendto(sockfd, buf, strlen(buf), 0, &server, serverSize);
if (numbytes < 0)
error("Sendto");
bzero(buf, MAXBUFLEN);
// Build file then set Done = 0
while (done) {
numbytes = recvfrom(sockfd, buf, MAXBUFLEN, 0, &client, &serverSize);
if (numbytes < 0)
error("recvfrom");
done = 0;
}
printf("Received the packet: %s\n", buf);
}
I also found a great example here: http://www.linuxhowtos.org/C_C++/socket.htm
Thanks for everyone's help!
Upvotes: 1
Reputation: 1253
In the first place, there is a bug in the call to sendto of your server. clientSize should be a value, not a pointer. Also, as Tom said, numbytes should be set to the result of recvfrom.
The big problem is likely that you are copying hp->h_name into the sin_addr element of the server. h_name is the name of the host, not the IP address. Try replacing
memcpy((char*)&server.sin_addr, (char*)hp->h_name, hp->h_length);
with
memcpy((char*)&server.sin_addr, (char*)hp->h_addr_list[0], hp->h_length);
in your client.
Upvotes: 2
Reputation: 34592
numbytes in your client is not initialised nor is it used! Check again in your code....
Hope this helps, Best regards, Tom.
Upvotes: 1