Reputation: 33149
This is really two questions, but they are so similar, and to keep it simple, I figured I'd just roll them together:
Firstly: Given an established C# project, what are some decent ways to speed it up beyond just plain in-code optimization?
Secondly: When writing a program from scratch in C#, what are some good ways to greatly improve performance?
Please stay away from general optimization techniques unless they are C# specific.
This has previously been asked for Python, Perl, and Java.
Upvotes: 21
Views: 19845
Reputation: 30488
Dynamic typing is going to cause a huge performance hit. If you can avoid it, then I'd suggest doing so.
Take the following statically typed code:
var obj = new MyClass();
obj.test = "test";
Console.WriteLine(obj.test);
public class MyClass
{
public string test {get; set;}
}
When I run it through LinqPad, I see 27 lines of IL Generated:
But, the following statement, which does much the same thing spits out around 100:
dynamic sampleObject = new ExpandoObject();
sampleObject.test = "test";
Console.WriteLine(sampleObject.test);
Upvotes: 0
Reputation: 24403
Caching items that result from a query:
private Item _myResult;
public Item Result
{
get
{
if (_myResult == null)
{
_myResult = Database.DoQueryForResult();
}
return _myResult;
}
}
Its a basic technique that is frequently overlooked by starting programmers, and one of the EASIEST ways to improve performance in an application.
Answer ported from a question that was ruled a dupe of this one.
Upvotes: 0
Reputation: 21884
I have the following MSDN article bookmarked, and find it to be a good general reference.
Improving .NET application pefformance
Upvotes: 1
Reputation: 1531
For Windows Forms on XP and Vista: Turn double buffering on across the board. It does cause transparency issues, so you would definitely want to test the UI:
protected override System.Windows.Forms.CreateParams CreateParams {
get {
CreateParams cp = base.CreateParams;
cp.ExStyle = cp.ExStyle | 0x2000000;
return cp;
}
}
Upvotes: -1
Reputation: 40649
This is true for any language, not just C#
For an existing app, don't do anything until you know what's making it slow. IMHO, this is the best way.
For new apps, the problem is how programmers are taught. They are taught to make mountains out of molehills. After you've optimized a few apps using this you will be familiar with the problem of what I call "galloping generality" - layer upon layer of "abstraction", rather than simply asking what the problem requires. The best you can hope for is to run along after them, telling them what the performance problems are that they've just put in, so they can take them out as they go along.
Upvotes: 0
Reputation: 4404
Use a decent quality profiler and determine where your bottlenecks are.
Then start asking how to improve performance.
Anyone who makes any blanket statements like 'avoid reflection' without understanding both your performance profile and your problem domain should be shot (or at least reeducated). And given the size of the .Net landscape it's pretty much meaningless to talk about C# optimization: are we talking about WinForms, ASP.Net, BizTalk, Workflow, SQL-CLR? Without the context even general guidelines may be at best a waste of time.
Consider also what you mean by 'speed it up' and 'improve performance'. Do you mean greater resource efficiency, or lower perceived wait time for an end user (assuming there is one)? These are very different problems to solve.
Given the forum I feel obliged to point out that there some quite good coverage on these topics in Code Complete. Not C# specific mind. But that's a good thing. Bear in mind the language-specific micro-optimisations might well be subsumed into the next version of whatever compiler you're using, And if the difference between for and foreach is a big deal to you you're probably writing C++ anyway, right?
[I liked RedGate's ANTS Profiler, but I think it could be bettered]
With that out the way, some thoughts:
Upvotes: 11
Reputation: 20360
Profile your code. Then you can at least have an understanding of where you can improve. Without profiling you are shooting in the dark...
Upvotes: 3
Reputation: 25294
Use composition instead of inheritance, limit boxing/unboxing, use generic collections, use foreach loops instead of for{} with a counter, and release resources with the standard Dispose pattern.
These are covered in detail in the excellent book Effective C#.
Upvotes: 3
Reputation: 1499770
Unfortunately, relatively few optimisations are language specific. The basics apply across languages:
When you've absolutely proved you need to micro-optimise, the profiler tends to make it obvious what to look for - things like avoiding boxing and virtual calls.
Oh, one thing I can think of which is .NET-specific: if you need to make a call frequently and are currently using reflection, convert those calls into delegates.
EDIT: The other answers suggesting using generics and StringBuilder etc are of course correct. I (probably wrongly) assumed that those optimisations were too "obvious" ;)
Upvotes: 13
Reputation: 63126
In addition to the coding best practices listed above including using StringBuilders when appropriate and items of that nature.
I highly recommend using a code profiling tool such as ANTs Profiler by RedGate. I have found that after taking the standard steps for optimization that using Profiler I can further optimize my code by quickly identifying the area(s) of code that are most heavily hit by the application.
Upvotes: 0
Reputation: 52498
Use Ngen.exe (Should come shipped with Visual Studio.)
http://msdn.microsoft.com/en-us/library/6t9t5wcf(VS.80).aspx
The Native Image Generator (Ngen.exe) is a tool that improves the performance of managed applications. Ngen.exe creates native images, which are files containing compiled processor-specific machine code, and installs them into the native image cache on the local computer. The runtime can use native images from the cache instead using the just-in-time (JIT) compiler to compile the original assembly.
Upvotes: 0
Reputation: 1866
Use StringBuilder rather than lots of string concatenation. String objects are atomic, and any modification (appending, to-upper, padding, etc) actually generate a completely new string object rather than modifying the original. Each new string must be allocated and eventually garbage collected.
A generalization of the prior statement: Try to reuse objects rather than creating lots and lots of them. Allocation and garbage collection may be easy to do, but they hit your performance.
Be sure to use the provided Microsoft libraries for most things. The classes provided by the Framework often use features that are unavailable or difficult to access from your own C# code (i.e. making calls out to the native Windows API). The built-in libraries are not always the most efficient, but more often than not.
Writing asynchronous apps has never been easier. Look into things like the BackgroundWorker class.
Try not to define Structs unless you really need them. Class instance variables each hold a reference to the actual instance, while struct instance variables each hold a separate copy.
Upvotes: 3
Reputation: 103325
One simple thing is to ensure that your build configuration is set to "Release". This will enable optimizations and eliminate debugging information, making your executable smaller.
More info on MSDN if needed.
Upvotes: 12
Reputation: 545498
Off the top of my head:
object
.SuspendLayout
/ResumeLayout
. This helps especially when using layout containers.Upvotes: 18
Reputation: 415600
A lot of slowness is related to database access. Make your database queries efficient and you'll do a lot for your app.
Upvotes: 3
Reputation: 117220
NGEN will help with some code, but do not bank on it.
Personally, if your design is bad/slow, there is not much you can do.
The best suggestion in such a case, is to implement some form of caching of expensive tasks.
Upvotes: 0