Reputation: 67802
I'm trying to define a system call that modifies the character buffer passed to it. Specifically, something like this:
...
asmlinkage int sys_mycall( char __user *buff, int len )
{
char tmp[1000];
copy_from_user(tmp, buff, len);
/* change tmp here */
copy_to_user( buff, &tmp, len );
}
Here, copy_to_user returns -1, and the buffer from the calling program is unchanged. What's happening?
Upvotes: 6
Views: 28905
Reputation: 81
Remeber that tmp is already a pointer! Correct way to do it:
copy_to_user( buff, tmp, len );
Upvotes: 8
Reputation: 239011
That looks OK. It's possible that the buffer that userspace passed is mapped read-only - for example if it's in the text segment (eg. a string literal). By the way, this is probably what you want:
return copy_to_user(buff, &tmp, len) ? -EFAULT : 0;
Upvotes: 5