Reputation: 461
In Unity I noticed that the collision boxes of two moving objects are intersecting and entering each other physically. Is this a normal behaviour?
Also, changing the collision detection to Continuous
has little to no effect.
Upvotes: 1
Views: 1352
Reputation:
Yes.
http://docs.unity3d.com/Documentation/Components/class-PhysicsManager.html
Min Penetration For Penalty How deep in meters are two objects allowed to penetrate before the collision solver pushes them apart. A higher value will make objects penetrate more but reduces jitter.
Upvotes: 2