Reputation: 11318
What is the design smell, poor practice in recursion ? once I saw resharper suggesting improvements I quickly looked around on google. Saw numerous comments around re-factoring tail recursion to iterations and referring to it as a design smell.
public static void DebugOutput2(Exception ex) {
if (ex == null) {
return;
}
Debug.WriteLine(ex.Message);
if (ex.InnerException != null) {
DebugOutput2(ex.InnerException);
}
}
// WAS REFACTORED TO
public static void DebugOutput(Exception ex) {
if (ex == null) {
return;
}
while (true) {
Debug.WriteLine(ex.Message);
if (ex.InnerException != null) {
ex = ex.InnerException;
continue;
}
break;
}
}
EDIT: BAsed on C# compiler treatment comment. Looks like it is recursive now
Target .net 4.5 . C# 5.0
ILDASM Output for tail recursion version: Shows recursive call and not iteration
.method public hidebysig static void DebugOutput(class [mscorlib]System.Exception ex) cil managed
{
// Code size 54 (0x36)
.maxstack 2
.locals init ([0] bool CS$4$0000)
IL_0000: nop
IL_0001: ldarg.0
IL_0002: ldnull
IL_0003: ceq
IL_0005: ldc.i4.0
IL_0006: ceq
IL_0008: stloc.0
IL_0009: ldloc.0
IL_000a: brtrue.s IL_000e
IL_000c: br.s IL_0035
IL_000e: ldarg.0
IL_000f: callvirt instance string [mscorlib]System.Exception::get_Message()
IL_0014: call void [System]System.Diagnostics.Debug::WriteLine(string)
IL_0019: nop
IL_001a: ldarg.0
IL_001b: callvirt instance class [mscorlib]System.Exception [mscorlib]System.Exception::get_InnerException()
IL_0020: ldnull
IL_0021: ceq
IL_0023: stloc.0
IL_0024: ldloc.0
IL_0025: brtrue.s IL_0035
IL_0027: nop
IL_0028: ldarg.0
IL_0029: callvirt instance class [mscorlib]System.Exception [mscorlib]System.Exception::get_InnerException()
IL_002e: call void ca1.Program::DebugOutput(class [mscorlib]System.Exception)
IL_0033: nop
IL_0034: nop
IL_0035: ret
} // end of method Program::DebugOutput
Upvotes: 19
Views: 3321
Reputation: 11807
The recursion makes additional (recursive) function call, which also means a stack allocation, for every level (every object you handle).
Generally the iteration is better because it doesn't make that additional call/allocation.
Of course, the difference would be visible in case there are many objects to handle, which I suppose is not the case in your example. So for you it's not an issue and I guess the intention is to teach you a better practice in general.
Upvotes: 8
Reputation: 11017
Because people mistakenly care more about micro-optimizations than clear and readable code.
Upvotes: 23