Reputation: 141
I have a simple JavaFX application which has a TextArea. I can update the content of the textArea with the code below inside the start() method:
new Thread(new Runnable() {
public void run() {
for (int i = 0; i < 2000; i++) {
Platform.runLater(new Runnable() {
public void run() {
txtarea.appendText("text\n");
}
});
}
}
}).start();
The code just write the text
string into the TextArea 2000 times. I want to update this textArea from a function which is implemented outside of the start() method.
public void appendText(String p){
txtarea.appendText(p);
}
This function can be called from arbitrary programs which use the JavaFX application to update the TextArea. How can I do this inside the appendText function?
Upvotes: 4
Views: 13517
Reputation: 1486
You could give the class which needs to write to the javafx.scene.control.TextArea
an reference to your class which holds the public void appendText(String p)
method and then just call it. I would suggest you also pass an indication from which class the method was called, e.g.:
public class MainClass implements Initializable {
@FXML
private TextArea txtLoggingWindow;
[...more code here...]
public void appendText(String string, String string2) {
txtLoggingWindow.appendText("[" + string + "] - " + string2 + "\n");
}
}
public class SecondClass {
private MainClass main;
public SecondClass(MainClass mClass) {
this.main = mClass;
}
public void callMainAndWriteToArea() {
this.main.appendText(this.getClass().getCanonicalName(), "This Text Goes To TextArea");
}
}
Upvotes: 6